gsdkSamples
This repository contains samples that show how to use PlayFab's Gameserver SDK
WindowsRunnerCSharp
Simple executable that integrates with PlayFab's Gameserver SDK (GSDK). It starts an http server that will respond to GET requests with a json file containing whatever configuration values it read from the GSDK.
More information here.
UnityMirror
Unity Server and Client sample that utilize the GameServer SDK.
More information here.
OpenArena
This sample wraps the open source OpenArena game using a .NET Core app and Linux containers.
More information here.
Wrapping GSDK
You could try GSDK without modifying your game server (even though we don't recommend it for production deployments). You can find instructions here.
Debugging Docker containers
MPS service uses Docker containers to schedule game servers. You can see some advanced debugging/diagnosing instructions here.
Community samples
Here you can find a list of samples and utilities created and supported by our community. Let us know if you have created a sample yourself and would like to have it mentioned here.
- PlayFabMirrorGameExample by natepac: Another sample using Mirror and Unity
- PFAdmin by bphilips09: An Admin API GUI application for PlayFab
- PlayFab UE4 GSDK Integration by narthur157: a plugin providing a simple GSDK integration for Unreal Engine 4
- Integrating Photon with PlayFab Multiplayer Servers