JasonMa's repositories
DesktopWaifu
可交互桌宠
FeELib-for-Houdini
精灵超可爱
genshin_auto_fish
基于深度强化学习的原神自动钓鱼AI
HLSLMaterial
HLSL Material for Unreal Engine
Realtime-GPU-Contour-Curves-from-3D-Mesh
A real-time, GPU-driven method to generate 2D curves from 3D mesh’s contour.
Artistic-Style-Transfer-on-UE4
UE4 project for arbitrary image stylization using NNEngine
barracuda-style-transfer
Companion code for the Unity Style Transfer blog post, showcasing realtime style transfer using Barracuda.
com.unity.toonshader-ex
Unity Toon Shader ( in progress )
Coocoo3D
A MMD renderer with DX12 and DXR. It will be running faster(maximum over 1000 fps. 1500 fps in 100x100 resolution.).
Coursera-ML-AndrewNg-Notes
吴恩达老师的机器学习课程个人笔记
InfinityRenderPipeline
Extreme Graphics Research for Unity Scriptable Render Pipeline(SRP).
learnopencv
Learn OpenCV : C++ and Python Examples
manga-image-translator
Translate manga/image 一键翻译各类图片内文字 https://touhou.ai/imgtrans/
opencv
Open Source Computer Vision Library
opencv_contrib
Repository for OpenCV's extra modules
SimpNet-Deep-Learning-in-a-Shader
A trainable convolutional neural network inside a fragment shader
UGM
Ubpa Graphics Mathematics
zeno
ZEn NOde system