Jameskmonger / runejs-webclient

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RuneJS

Webclient

A browser-based game client written with TypeScript, React, and ThreeJS.

This project is very much an early work-in-progress and is not able to be used to log into the game at this time. Please use the existing Java Game Client to log into the RuneJS game server.

Running the webclient requires the filestore HTTP server to first be running. Checkout the kiko/http branch of the filestore repository and run the command npm run http to load the game cache HTTP server. A valid RuneJS JS5 game cache must be placed within the packed/ folder of the filestore project to use the HTTP server, like so:

JS5 packed directory example

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Language:TypeScript 93.2%Language:SCSS 4.6%Language:HTML 1.5%Language:JavaScript 0.7%