JamesType's repositories
cpp_study
follow me to study modern c++
Cxx_HOPL4_zh
Chinese translation of Bjarne Stroustrup's HOPL4 paper
cyclone-physics
The Physics engine that accompanies the book "Game Physics Engine Design"
directx12_samples
書籍「DirectX12の魔導書」のサンプルプログラム
EffectiveModernCppChinese
《Effective Modern C++》翻译 - 已完成
flash-linux0.11-talk
你管这破玩意叫操作系统源码 — 像小说一样品读 Linux 0.11 核心代码
FluidX12
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo I. Fast volume rendering using our novel ray marching with smoke simulations by Eulerian grid method for solving Navier-Stokes equation.
GacUI
GPU Accelerated C++ User Interface, with WYSIWYG developing tools, XML supports, built-in data binding and MVVM features.
GacUIBlog
记录 GacUI 开发10年来背后的故事,以及对架构设计的考量。
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Games101-Homework-Win
为了方便大家学习,将Games101的Homework从原Linux平台移植到Window平台。
GraphicAlgorithm
:octopus: :octopus:图形学论文实现
hlsl-grimoire-sample
『HLSL シェーダーの魔導書』(ISBN978-4-7981-6428-1)のサンプルファイル
msdf-atlas-gen
MSDF font atlas generator
nvwa
My small collection of C++ utilities
OpenSiv3D
C++20 Framework for Creative Coding 🎮🎨🎹 (Direct3D 11 / OpenGL 4.1 / WebGL 2.0)
Piccolo
Pilot – mini game engine for games104
Play-Leetcode
My Solutions to Leetcode problems. All solutions support C++ language, some support Java and Python. Multiple solutions will be given by most problems. Enjoy:) 我的Leetcode解答。所有的问题都支持C++语言,一部分问题支持Java语言。近乎所有问题都会提供多个算法解决。大家加油!:)
quaternion
A brief introduction to the quaternions and its applications in 3D geometry.
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography
Release
Release folder of all projects.