JamesType

JamesType

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JamesType's repositories

cpp_study

follow me to study modern c++

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Cxx_HOPL4_zh

Chinese translation of Bjarne Stroustrup's HOPL4 paper

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cyclone-physics

The Physics engine that accompanies the book "Game Physics Engine Design"

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directx12_samples

書籍「DirectX12の魔導書」のサンプルプログラム

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EffectiveModernCppChinese

《Effective Modern C++》翻译 - 已完成

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flash-linux0.11-talk

你管这破玩意叫操作系统源码 — 像小说一样品读 Linux 0.11 核心代码

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FluidX12

Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo I. Fast volume rendering using our novel ray marching with smoke simulations by Eulerian grid method for solving Navier-Stokes equation.

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GacUI

GPU Accelerated C++ User Interface, with WYSIWYG developing tools, XML supports, built-in data binding and MVVM features.

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GacUIBlog

记录 GacUI 开发10年来背后的故事,以及对架构设计的考量。

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Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

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Games101-Homework-Win

为了方便大家学习,将Games101的Homework从原Linux平台移植到Window平台。

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GraphicAlgorithm

:octopus: :octopus:图形学论文实现

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hlsl-grimoire-sample

『HLSL シェーダーの魔導書』(ISBN978-4-7981-6428-1)のサンプルファイル

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msdf-atlas-gen

MSDF font atlas generator

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nvwa

My small collection of C++ utilities

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OpenSiv3D

C++20 Framework for Creative Coding 🎮🎨🎹 (Direct3D 11 / OpenGL 4.1 / WebGL 2.0)

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Piccolo

Pilot – mini game engine for games104

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Play-Leetcode

My Solutions to Leetcode problems. All solutions support C++ language, some support Java and Python. Multiple solutions will be given by most problems. Enjoy:) 我的Leetcode解答。所有的问题都支持C++语言,一部分问题支持Java语言。近乎所有问题都会提供多个算法解决。大家加油!:)

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quaternion

A brief introduction to the quaternions and its applications in 3D geometry.

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Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography

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Release

Release folder of all projects.

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