JaimeNufio / quake2-MTG

Game mod for Quake 2, implements "Magic The Gathering"

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...But in Quake!

How to Install:

  • Compile the quake2.sln
  • Add the config to the mod folder
  • drag .dll to the mod folder

Overview:

  • Guns are replaced by spells and lands.
  • There are three colors of lands, and 3 decks in this mod. These decks are of two colors each. (Rakdos, Izzet, Dimir)
  • Every 30 seconds, there is a simultaneous upkeep/untap/draw step. Additionally, there is a "cleanup" step here, where the player's hand size is reduced to a size of 7 if it is greater than 7.
  • Some spells maintain their utility as weapons from the base game.
  • Pressing F1 will give some more organized info on your hand and board state.
  • Players may play any number of lands per turn.

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Weapons/Spells:

  • Ancestral Recall {U} - Draw 3 cards.
  • Cyclonic Rift {U}{U}{U}{U}{U}{U} - "Return each creature you don't control to it's owner's hand" (It's just the BFG.)
  • Goblin Lore {R}{R} - Draw 4 cards, discard 3 at random.
  • Lightning Bolt {R} - Deal 3 damage.
  • Fireball {X}{R} - Expend all your mana. Damage multipled by mana consumed.
  • Sign in blood {B}{B} - Lose 20 life, draw 2 cards.
  • Doomblade {B}{B} - Destroy target non-black creature. (None of these creatures are black :) )
  • Dark Ritual {B} - Add {B}{B}{B}.
  • "Grapeshot" {0} - Deals X damage, where X is half of the number of times Grapeshot has been cast this turn.

Lands:

naturally...

  • Mountain
  • Island
  • Swamp

Commands:

debug

Debug mode toggle. (Toggle cleanup step.)

viewdeck

List Decks.

setdeck [0-2]

Selects the deck. Doesn't clear hand, but will affect future draws.

countdeck

Reports cards in hand.

lands

Reports number lands in play.

draw

Draw a card.

discard

Discards a card at random.

demo

Distribute cards for demonstration purposes. (Recommended to use debug mode.)

About

Game mod for Quake 2, implements "Magic The Gathering"


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