- Compile the quake2.sln
- Add the config to the mod folder
- drag .dll to the mod folder
- Guns are replaced by spells and lands.
- There are three colors of lands, and 3 decks in this mod. These decks are of two colors each. (Rakdos, Izzet, Dimir)
- Every 30 seconds, there is a simultaneous upkeep/untap/draw step. Additionally, there is a "cleanup" step here, where the player's hand size is reduced to a size of 7 if it is greater than 7.
- Some spells maintain their utility as weapons from the base game.
- Pressing F1 will give some more organized info on your hand and board state.
- Players may play any number of lands per turn.
- Ancestral Recall {U} - Draw 3 cards.
- Cyclonic Rift {U}{U}{U}{U}{U}{U} - "Return each creature you don't control to it's owner's hand" (It's just the BFG.)
- Goblin Lore {R}{R} - Draw 4 cards, discard 3 at random.
- Lightning Bolt {R} - Deal 3 damage.
- Fireball {X}{R} - Expend all your mana. Damage multipled by mana consumed.
- Sign in blood {B}{B} - Lose 20 life, draw 2 cards.
- Doomblade {B}{B} - Destroy target non-black creature. (None of these creatures are black :) )
- Dark Ritual {B} - Add {B}{B}{B}.
- "Grapeshot" {0} - Deals X damage, where X is half of the number of times Grapeshot has been cast this turn.
naturally...
- Mountain
- Island
- Swamp
Debug mode toggle. (Toggle cleanup step.)
List Decks.
Selects the deck. Doesn't clear hand, but will affect future draws.
Reports cards in hand.
Reports number lands in play.
Draw a card.
Discards a card at random.
Distribute cards for demonstration purposes. (Recommended to use debug mode.)