JailbreakPapa / JDebug

Visual Debugger For The Jolt Physics Engine.

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JDebug

Visual Debugger For The Jolt Physics Engine, Similar to PhysX PVD.

Warnings

Very Experimental, Not Ready For Production.

Why Create A "Visual Debugger"?

Well, I Have 3 Core Reasons:

1: Jolt Doesn't have a Fleshed debugger. Despite saving binary "Playbacks" of the physics world, it isn't very verbose when compared other debuggers like Havok's Debugger.

2: I Want/Wanted to learn more about the physics engine. I have tinkered around with other physics engines(PhysX, Bullet3,Havok) but never really liked how the two were not very extendable.

Building

The project uses cmake to generate.

I Heavily recommend installing the Gui, and configuring the project through there.

Windows Is The Only Platform I've Tested & Developed The Tool On. Linux Support Is Planned.

About

Visual Debugger For The Jolt Physics Engine.

License:MIT License


Languages

Language:JavaScript 35.0%Language:C++ 27.5%Language:CMake 20.9%Language:C 6.6%Language:HLSL 5.8%Language:TypeScript 3.2%Language:Vim Script 0.6%Language:Python 0.1%Language:PowerShell 0.1%Language:C# 0.1%Language:Shell 0.1%Language:Tcl 0.0%Language:Fortran 0.0%Language:Batchfile 0.0%Language:M4 0.0%Language:Cuda 0.0%Language:Objective-C++ 0.0%Language:Objective-C 0.0%Language:PLSQL 0.0%