JailbreakPapa / JDebug

Visual Debugger For The Jolt Physics Engine.

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JDebug

Visual Debugger For The Jolt Physics Engine, Similar to PhysX PVD.

Warnings

Very Experimental, Not Ready For Production.

Why Create A "Visual Debugger"?

Well, I Have 3 Core Reasons:

1: Jolt Doesn't have a Fleshed debugger. Despite saving binary "Playbacks" of the physics world, it isn't very verbose when compared other debuggers like Havok's Debugger.

2: I Want/Wanted to learn more about the physics engine. I have tinkered around with other physics engines(PhysX, Bullet3,Havok) but never really liked how the two were not very extendable.

Building

The project uses cmake to generate.

I Heavily recommend installing the Gui, and configuring the project through there.

Windows Is The Only Platform I've Tested & Developed The Tool On. Linux Support Is Planned.

About

Visual Debugger For The Jolt Physics Engine.

License:MIT License


Languages

Language:C++ 54.1%Language:CMake 23.7%Language:Assembly 9.3%Language:CSS 6.3%Language:C 2.4%Language:TypeScript 1.7%Language:HLSL 1.0%Language:Vim Script 0.7%Language:Python 0.3%Language:PowerShell 0.2%Language:C# 0.1%Language:Shell 0.1%Language:Tcl 0.0%Language:Fortran 0.0%Language:Batchfile 0.0%Language:M4 0.0%Language:Cuda 0.0%Language:HTML 0.0%Language:JavaScript 0.0%Language:Objective-C++ 0.0%Language:Objective-C 0.0%Language:Groovy 0.0%Language:PLSQL 0.0%