JacobHA / HandsFree

STL manipulation with hands via camera

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HandsFree

3D object manipulation with hands via camera

A simple demo (with SHOW_SELFIE = True): gif of demo

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Dependencies

  • Mayavi
  • MediaPipe
  • PyQT5
  • VTK
  • Vedo

Check out Vedo and MediaPipe:

These codebases power the bulk of this project.

  • https://github.com/marcomusy/vedo -- Vedo is a Python library for visualizing and manipulating data in 3D. The maintainer (Marco Musy) is very helpful and has included a lot of examples to get started for just about any data visualization task.
  • https://google.github.io/mediapipe/ -- MediaPipe was created by Google. Its main purpose is to perform pose estimation (hand, face, body, etc.) and process them with a set of computer vision algorithms. One great application of this is to detect hand gestures (there are several cool projects using it to "read" sign language).

Possible Example Applications:

There are plenty of applications at the intersection of 3D visualization and computer vision. Here are a few that came to mind (add your own!):

  • Manipulating any 3D objects to understand them better (think: cell images, topographical models, asteroid data, etc.)
  • Medical Field: Practice with surgery (would be extremely crude!)
  • Games: (e.g. "Ping Pong" with a virtual table)
  • 3D Printing (my original use-case to examine files closely)
  • General Engineering: Helping to design and view CAD models

TODO:

Currently working on:

  • Allowing multiple objects to be rendered
  • Selection of individual objects
  • Slicing with plane

Other things that must be done:

  • Much refactoring + cleanup needed

    • Zoom bug (two hands): zooming switches direction - b/c it cannot tell which hand was detected first.. need to order so consistently L then R - I instead just took absolute value in correct place
    • Zoom bug: ensure object stays centered while zooming
    • Two hand bug: two hands at first does not work
    • Separate out the functions for zoom / pan / rotate / etc.
    • Add a smoothing function
    • Fix the MIN_WAITING_FRAMES
    • Track both left and right hand openness separately
  • Ask user which camera to use and save it (see next)

  • Create a default settings/preferences file for python app

  • Add keyboard interaction

  • Allow toggling between selfie and no selfie mode (currently only disabling works)

  • Add voice interaction

  • Clean up PyQT applications

    • Create an executable file
    • Create a default settings file for QT app
  • Interact with CAD (multi-object) files

    • Allow for "pick and place" of parts
    • Use exploded view
  • View cross-sections by using hand as slider and plane definer (WIP)

  • Create a dependency graph for the project. (At least a requirements.txt file)

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STL manipulation with hands via camera

License:MIT License


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