JackZhouSz's repositories
StyleGaussian
[Arxiv 2024] StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting
QMAT
Code for 2015 SIGGRAPH paper Q-MAT: Computing Medial Axis Transform by Quadratic Error Minimization.
SelfHDR
[ICLR 2024] Self-Supervised High Dynamic Range Imaging with Multi-Exposure Images in Dynamic Scenes
KinD_plus
Beyond Brightening Low-light Images
StochasticWarp
A maya implementation of stochastic barycentric coordinates
EVF-SAM
Official code of "EVF-SAM: Early Vision-Language Fusion for Text-Prompted Segment Anything Model"
TOGS
The official code of "TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D DSA Rendering"
NeuVis
Reposirory for Neural Visibility of Point Cloud
LOD-3DGS
LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian(Published in SIGGRAPH Asia 2024)
Frosting
[ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
ODC
Official implementation of Occupancy-Based Dual Contouring (SIGGRAPH Asia 2024).
AnatoMask
[ECCV2024] AnatoMask: Enhancing Medical Image Segmentation with Reconstruction-guided Self-masking. Official Pytorch Implementation of AnatoMask.
BracketIRE
[arXiv 2024] Exposure Bracketing is All You Need for Unifying Image Restoration and Enhancement Tasks
Efficient-Image-Shape-Splatting
Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"
PhysAvatar
Official repo for PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations, ECCV 2024
WNNC
Winding Number Normal Consistency
DPU
[CVPR'24] DPU: Dual Prior Unfolding for Snapshot Compressive Imaging
OneRestore
[ECCV 2024] OneRestore: A Universal Restoration Framework for Composite Degradation
Ptychographic-Wavefront-Cameras
This is the open source code for our paper of "Ptychographic Wavefront Cameras".
DeformationsAgainstCybersickness
Unity example implementation of our effective scene deformation method against cybersickness.
cinecred
Create beautiful film credits without the pain.
Sim2Real
From Sim to Real: Toward General Event-based Low-Light Frame Interpolation with Per-scene Optimization [ Siggraph Asia 2024 ]
pmp
Official Implementation of "PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors" (SIGGRAPH 2023)
High-LevelPuzzle
Computational Design of High-level Interlocking Puzzles
GePSAN
Official implementation of method proposed in: Abdelsalam, Mohamed A., et al. "GePSAn: Generative Procedure Step Anticipation in Cooking Videos."
A-Semantic-Edge-aware-Parameter-efficient-image-Filtering-technique-SEFP
This is an MATLAB implementation of the paper accepted in Computers & Graphics journal-
diffusion-motion-inbetweening
The official implementation of Flexible Motion In-betweening with Diffusion Models, SIGGRAPH 2024
motionfix
MotionFix: Text-Driven 3D Human Motion Editing [SIGGRAPH ASIA 2024]