Joel Shaji 's repositories

Spirit-In-Me

A survival-action horror game.

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AI-Director

A survival/horror game with a perception based enemy AI and an AI Director that paces the game to optimise terror!

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GameAI

Simple Implementation of GOAP (Goal Oriented Action Planning) Architecture.

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Between-The-Lines

A 2D puzzle game that highlights the difficulties faced by dyslexic students in typical learning environments, and methods to aid such students.

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Calendar-App

Bare bones calendar application for Android

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Comparing-ML-For-DDoS

A comparison on the metrics that different ML algorithms give trying to predict DDoS attack conditions

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First-FPS

An FPS game.

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Roller-Madness

An arcade style ball game.

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Scene-Merge-Tool

A scene merging tool that uses recursive 'smart' merging to merge two scenes and all objects in them, recursively doing so for all object children.

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Shadow-Mapping

A C++ project in DX11 to have shadow mapping for lights. It is a texture based approach that stores shadow information in textures that are then sampled when drawing the scene.

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GGP-Assignments

IGME 540 Assignments

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glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

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imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

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Solar-System

A navigable model of the solar system.

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