Mathias Westerdahl's repositories
containers
A collection of containers that I use
atlaspacker
Experiments in atlas packing
stencilfade
A demo of screen fades using stencil buffer
defold-voronoi
A small extension for Defold to add 2D voronoi functionality
defold-terrain
A simple terrain engine
memprofile
A dynamic library for profiling allocations in an application
json-tests
A small performance comparison between some C/C++ json libraries
cpp-side-scroller
Creating the side scroller game in C++
basis_universal
Basis Universal GPU Texture Codec
csharpextension
Using NativeAOT to interact with a C++ app
defold-extension-websocket-issue
https://forum.defold.com/t/extension-websocket-beta-testing/66216/23
defold-lu-multiple-mounts
Example project for using multiple mounts
defold-screenshot
Screenshot extension for the Defold game engine
defold-sharing
Defold native extension to share data from a Defold application using native dialogs
defold-splitscreen
An example of doing stencil clipping for split screen cameras
dmengine_size
Graph size of dmengine (Defold) size for all supported platforms
extension-gamekit
Apple GameKit native extension for Defold
LuaJIT
Mirror of the LuaJIT git repository
lz4
Extremely Fast Compression algorithm
Remotery
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
rive-cpp
C++ runtime for Rive
zig-plugin-test
Testing how to create a zig plugin to a C framework