- Download Zip File.
- Right click on project icon and Generate Project files
- Import Unreal Manikin from Third Person Template
- Set SkeletonMesh of BP_Npc as Unreal Manikin
- Fill Content/Blueprints/Data/BP_CharactersData with sensible values
- Enjoy
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Player can move & rotate camera as observer.
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Player can select individual or BoxSelect group of npcs and send Move orders.
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Player can choose Social Rules about wedding (free, polygamy, monogamy, patriarchy, matriarchy)
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AI will search, consume and stock resources when neeeded.
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AI will start social interaction with each others when nothing else to do.
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AI will eventually build for themself a shelter and improve it.
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AI Alignment towards each other will evolve and eventually stabilize after a couple of accointance.
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AI Emotional State will evolve depending on Instincts feeding.
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AI will eventually wants to marry.
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AI will move to husband or wife's place and inherits last name depending of wedding rules.
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AI will eventually wants children.
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AI Factions
All feedback welcome!