Jonas Zeitler's repositories
geometry-clipmaps
experimental WebGL implementation of GPU-based geometry clipmaps
cubemap-toastmap-generator
three.js utils to project equirectangular textures into cubemaps and TOAST maps
mapbox-textures
Three js modules for loading tiled textures from mapbox
chunked-lod
Experimental implementation of the chunked LOD algorithm
city-lights
design and programming of computer games - course project in TDDD23, Linköping University
clipmap-wrap
Testing a geometry clipmap with spherical wrap that hopefully can have low distortion
spotify-web-api-flow
This is a small app to visually explore and program requests to the Spotify Web API.
threejs-requirejs-seed
simple starting seed for threejs projects using requirejs-text to load shaders
visualization-community
Project in Advanced Web Programming, spring 2014
accmap
comparing "map with threaded accumulator" implementations in different functional languages
dc_rmq
dabbling with rabbitmq and docker
ekorecept
A plugin for Chrome and web application for calculating recipes carbon emission.
iTween
My own changes for Bob Berkebile's iTween Plugin for Unity 3D
lunch-scraper
a web-scraper for C's lunch menu
noman
protocol-less tcp api exploration tool
rust-aws-lambda
Support for running Rust programs on AWS Lambda
serverless-application-model
AWS Serverless Application Model (AWS SAM) prescribes rules for expressing Serverless applications on AWS.
SMAA-Unity
A highly customizable implementation of Subpixel Morphological Antialiasing for Unity3D.
spwebapiflow-ui
A version of the spotify web api flow project with a local client
tailwind-ppx
Reason/OCaml PPX that validates your Tailwind classes at compile-time
threejs-htm-sphere
HTM sphere extensions for Three.js
ts-docker-zeromq
some very noncohesive stuff I made once
upx
UPX - the Ultimate Packer for eXecutables