Ittaimann's repositories

SDL-Template

SDL cmake project (along with a lot of cmake tutorial stuff)

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2DTopDownShooter

2D Top down shooter game made by VGDC

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Abyss

VGDC 2018 winter game

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C-review

Personal git of c++ notes and examples

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GPU_Fire

Final project for uci cs 114

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ProcGen

Procedural generation git hub repo for the vgdc peoples

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SpiteEngine

Vulkan Based rendering engine to practice advanced techniques

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Worhol

A VGDC Game Jam 2018 (and Extra Credits cross-jam) game

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Zom-Bam-Bros

Game 3 for ics 161

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crackers-and-cheese

Unity 3D multiplayer class project based off of the PS2 game Cookies and Cream

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dinky

Dinky is a Jekyll theme for GitHub Pages

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Flight_Fishing

A Fishing Game (name tenative) about a player that has to catch fish to use them as weapons to fight off birds.

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Friendo

A cute little I don't know yet for programming with non-programmer friendos.

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GGJ2019

Global game jam 2019 game repo

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GraphicsNotes

Notes about graphics development written in the obsidian note taker for self tracking and ideas

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nvimFiles

Files for my nvim setup

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Re_dead

Simple discord bot I built for and with my friends.

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ShaderTest

ShaderTesting and tutorial repositroy

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ShaderTutorials

These are some scenes and examples of shaders for the Video game development club at UCI.

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Shift

Gravity based first person shooter

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spaghetti

testing engine in vulkan written in zig

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StreetFighterNotes

Notes for playing sf6. I like the readme format so its sorta for me. The notes are public cause why not.

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TestingGrounds

Ittai's testing ground for whatever in unity

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zigRay

Zig and raylib game attempt.

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