ItsRRM97 / Rotating-Cube

A 3-D Rotating Cube using Trigonometry to determine the initial & final position of each of the 8 Points in JavaScript

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Rotating-Cube

A 3-D Rotating Cube using Trigonometry to determine the initial & final position of each of the 8 Points in JavaScript

Problem Statement:

Rotating Cube wireframe: Draw a 3D Cube wireframe and rotate it along the axes that passes through its center. The rotating object should decelerate at a rate of ‘X’ degrees/sec^2 before it comes to a standstill.

The object should respond as follows to the following user inputs Swipe /Drag : Accelerates or decelerates the rotating object as per the difference in velocity between

rotation and swipe with the friction factor Y. Touch /Click generates friction that should decelerate the rotation further by a Y (friction factor)

How to Run:

Download/Clone the files and open cube.html in a browser.

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A 3-D Rotating Cube using Trigonometry to determine the initial & final position of each of the 8 Points in JavaScript


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Language:JavaScript 89.3%Language:HTML 7.5%Language:CSS 3.2%