Pavel's starred repositories
stable-diffusion
A latent text-to-image diffusion model
stanford_alpaca
Code and documentation to train Stanford's Alpaca models, and generate the data.
DynamicLighting
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
polyhydra-core
A polyhedral mesh generation library for Unity based on the halfedge data structure
Cable-physics
Cable physics made with unity
CurvedTextMeshPro
A simple plugin to make curved TextMeshPro texts using a mathematical function
UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
unity-optimized-grass
Optimized 3D grass for unity that works on Mobile. OpenGL 3.5+
unity-vectorfield
Vector field library using discrete exterior culclus
Unity-Plane-Mesh-Splitter
Split large meshes in Unity into smaller submeshes
actors.unity
🚀Actors is a framework empowering developers to make better games faster on Unity.
KinoFeedback2
Old-school frame feedback effect for Unity HDRP
unity-footprints
Real-Time Locomotion on Soft Grounds with Dynamic Footprints - 2022 - Frontiers in Virtual Reality
unity-metroidvania
Open source metroidvania game.
cs9dotnet5
Repository for the Packt Publishing book titled "C# 9 and .NET 5 - Modern Cross-Platform Development" by Mark J. Price
Volumetric-Particles-For-Unity
A volumetric particle system for Unity3D.
curved-world
Recreation of the world curvature effect from Animal Crossing and many endless runners. Made in Unity with shader graph
drifto-old
Procedurally generated arcade mountain drift mobile game