Pavel (IsaevPVL)

IsaevPVL

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Location:Ekaterinburg

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Pavel's starred repositories

stable-diffusion

A latent text-to-image diffusion model

Language:Jupyter NotebookLicense:NOASSERTIONStargazers:66650Issues:0Issues:0

llama.cpp

LLM inference in C/C++

Language:C++License:MITStargazers:61498Issues:0Issues:0

stanford_alpaca

Code and documentation to train Stanford's Alpaca models, and generate the data.

Language:PythonLicense:Apache-2.0Stargazers:29138Issues:0Issues:0

dalai

The simplest way to run LLaMA on your local machine

Language:CSSStargazers:13091Issues:0Issues:0

DynamicLighting

Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.

Language:C#License:MITStargazers:64Issues:0Issues:0

GoNorth

GoNorth is a story and content planning tool for RPGs and other open world games.

Language:JavaScriptLicense:MITStargazers:567Issues:0Issues:0

polyhydra-core

A polyhedral mesh generation library for Unity based on the halfedge data structure

Language:C#License:MITStargazers:34Issues:0Issues:0

Cable-physics

Cable physics made with unity

Language:C#License:MITStargazers:75Issues:0Issues:0

CurvedTextMeshPro

A simple plugin to make curved TextMeshPro texts using a mathematical function

Language:ShaderLabLicense:MITStargazers:192Issues:0Issues:0

Grass

An exploration of various grass rendering techniques

Language:C#License:MITStargazers:251Issues:0Issues:0

UnityURP-MobileDrawMeshInstancedIndirectExample

Example project to draw 1million grass instances on mobile

Language:C#License:MITStargazers:1460Issues:0Issues:0

unity-optimized-grass

Optimized 3D grass for unity that works on Mobile. OpenGL 3.5+

Language:C#Stargazers:97Issues:0Issues:0

unity-vectorfield

Vector field library using discrete exterior culclus

Language:C#License:MITStargazers:67Issues:0Issues:0

Unity-Plane-Mesh-Splitter

Split large meshes in Unity into smaller submeshes

Language:C#License:MITStargazers:257Issues:0Issues:0

actors.unity

🚀Actors is a framework empowering developers to make better games faster on Unity.

Language:C#License:MITStargazers:734Issues:0Issues:0

KinoFeedback2

Old-school frame feedback effect for Unity HDRP

Language:C#License:UnlicenseStargazers:73Issues:0Issues:0

unity-footprints

Real-Time Locomotion on Soft Grounds with Dynamic Footprints - 2022 - Frontiers in Virtual Reality

Language:C#License:MITStargazers:170Issues:0Issues:0
Language:C#License:GPL-3.0Stargazers:114Issues:0Issues:0

unity-metroidvania

Open source metroidvania game.

Language:C#License:UnlicenseStargazers:67Issues:0Issues:0

BHL

BHL is a strictly typed programming language specifically tailored for gameplay logic scripting.

Language:C#Stargazers:34Issues:0Issues:0
Language:C#License:NOASSERTIONStargazers:6966Issues:0Issues:0

cs9dotnet5

Repository for the Packt Publishing book titled "C# 9 and .NET 5 - Modern Cross-Platform Development" by Mark J. Price

Language:C#Stargazers:375Issues:0Issues:0

Volumetric-Particles-For-Unity

A volumetric particle system for Unity3D.

Language:C#Stargazers:68Issues:0Issues:0

Riptide

Lightweight C# networking solution for multiplayer games.

Language:C#License:MITStargazers:1069Issues:0Issues:0
Language:C#License:Apache-2.0Stargazers:7Issues:0Issues:0

curved-world

Recreation of the world curvature effect from Animal Crossing and many endless runners. Made in Unity with shader graph

Language:C#Stargazers:18Issues:0Issues:0

drifto-old

Procedurally generated arcade mountain drift mobile game

Language:C#Stargazers:24Issues:0Issues:0
Language:C#License:MITStargazers:63Issues:0Issues:0