IsaacZD's repositories

RRT

Realistic Ray Tracing

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TaiChiProject

This is a Tai Chi learning system using VR & Motion capture

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15-466-f20-base0

Base code for 15-466-f20 game0: Not Pong.

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3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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bevy

A refreshingly simple data-driven game engine built in Rust

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blender

Official mirror of Blender

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DanDanPlayForAndroid

弹弹play 概念版,弹弹play系列应用安卓平台上的实现,是一个提供了视频播放(本地+局域网)和弹幕加载(在线+本地)功能的本地播放器

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directx-vs-templates

Direct3D Visual Studio Templates

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doom-emacs

An Emacs framework for the stubborn martian hacker

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egui

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

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egui-winit-ash-integration

This is the egui integration crate for winit and ash.

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egui_winit_vulkano

Egui gui integration with winit and vulkano

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hello-world

my first repository

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Malt

Render framework for NPR

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miru-app

🎉 A versatile application that is free, open-source, and supports extension sources for videos, comics, and novels, available on Android, Windows, and Web platforms.

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mitsuba

Mitsuba renderer main repository

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netease-cloud-music-gtk

Linux 平台下基于 Rust + GTK 开发的网易云音乐播放器

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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Rules-for-UnblockNeteaseMusic

Rules for UnblockNeteaseMusic

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rustdesk

Open source virtual / remote desktop infrastructure for everyone! The open source TeamViewer alternative. Display and control your PC and Android devices from anywhere at anytime.

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termusic

Music Player TUI written in Rust

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ue4snippets

Visual Studio snippets for Unreal Engine C++ based projects.

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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wenku8x

基于 Flutter 构建的第三方轻小说文库客户端

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wiliwili

专为手柄控制设计的第三方跨平台B站客户端,目前可以运行在PC全平台和Nintendo Switch上 | Yet another Bilibili client [WIP]

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