Irishstevie / qb-spawn

Location Spawning System Used With QB-Core :cityscape:

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qb-spawn

Spawn Selector for QB-Core Framework 🦅

License

QBCore Framework
Copyright (C) 2021 Joshua Eger

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <https://www.gnu.org/licenses/>

Dependencies

Screenshots

Spawn selector

Features

  • Ability to select spawn after selecting the character

Installation

Manual

  • Download the script and put it in the [qb] directory.
  • Add the following code to your server.cfg/resouces.cfg
ensure qb-core
ensure qb-spawn
ensure qb-apartments
ensure qb-garages

Configuration

An example to add spawn option

QB.Spawns = {
    ["spawn1"] = { -- Needs to be unique
        coords = vector4(1.1, -1.1, 1.1, 180.0), -- Coords player will be spawned
        location = "spawn1", -- Needs to be unique
        label = "Spawn 1 Name", -- This is the label which will show up in selection menu.
    },
    ["spawn2"] = { -- Needs to be unique
        coords = vector4(1.1, -1.1, 1.1, 180.0), -- Coords player will be spawned
        location = "spawn2", -- Needs to be unique
        label = "Spawn 2 Name", -- This is the label which will show up in selection menu.
    },
}

About

Location Spawning System Used With QB-Core :cityscape:

License:GNU General Public License v3.0


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