Snorlax (InsomniacSnorlax)

InsomniacSnorlax

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Twitter:@InsomiSnorlax

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Snorlax's repositories

Post-Processing

My Unity post processing pipeline and shaders

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unity-utils

A set of single script utils used throughout my projects

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Monopoly

c# Console Application

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logger

Loggerbot version 3, the Discord bot serving nearly 24 million users.

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Angle-Editor

Does this serve a purpose? No I was just bored

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Spreadsheet-Animation-Events

A tool to get animation events from a google spreadsheet/csv file and apply the events directly to the animation clips.

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FBX-Animation-Fixer

Fixes some meta data of FBXs with the wrong animation time.

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FBX-Animation-Event

Add/Edit/Remove Animation Events straight from the FBX file

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Milk_Instancer01

Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs

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Collider-Editor

Easily place and edit colliders on gameObjects

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Animation-Scriptable-Object

Makes animator states into individual scriptable objects as a modular option to strings

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Animation-State-Editor

Similar to a blackboard but made specifically to edit animation states

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Blackboard

To make general variables on the fly

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Flocking-Prototype

Testing AI behaviour with a flocking pathfinding

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Quadrant-System

Small test for Ai reacting within a quadrant system while also trying to squeeze performance

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ProjectPDFs

Storage for all and any project pdfs

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Search-Bar-Editor

Working with custom editors there are times where a search bar comes in handy

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Animation-Velocity

Control animations via velocity of animated entity

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SimpleTimeLineWindow

Ready to Make Simple Unity's TimeLine Style Extension tools

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object-pooling-in-unity-demo

This demo project shows custom implementation of Object Pooling used in our upcoming game: Pelagos: Rise of Greece

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