Parksangwoo's starred repositories
StarRailNPRShader
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Addressables-Sample
Demo project using Addressables package
unity-builder
unity에서 플랫폼 별 빌드에 필요한 세팅값을 저장 후 Inspector, CLI 등으로 저장된 값을 불러와 빌드합니다.
Unity_JenkinsBuilder
젠킨스에서 실행하는 유니티 빌드 스크립트입니다.
apple-signin-unity
Unity plugin to support Sign In With Apple Id
google-signin-unity
Google Sign-In API plugin for Unity game engine. Works with Android and iOS.
google-signin-unity
Google Sign-In API plugin for Unity game engine. Works with Android and iOS.
Simple-Unity-Audio-Manager
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
Unity_Toys
Toys
LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
ShaderTutorials
unity shader tutorials
skinned-mesh-combiner
A Skinned Mesh Combiner that doesn't require actual skinned meshes as inputs
TebakAngka
Number Guessing Game requested by my own daughter.
game-programming-patterns-demo
A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"
ProjectKaya
Project Kaya for mobile game platform
EnTT-Pacman
An example of how to use the ECS part of the EnTT framework
UnityTimer
Powerful and convenient library for running actions after a delay in Unity3D.
unity-gameplay-ability-system
A unified framework for implementing ability systems in Unity
unity-shaders
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
Unity-RadialBlur
RadialBlur post image effect for Unity3D
GameProject3
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。