Imbris's repositories

veloren-snap

Snap packaging for Veloren, an open-source multiplayer voxel RPG

wgpu

Native WebGPU implementation based on gfx-hal

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atomic_refcell

Threadsafe RefCell for Rust

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bevy_ecs_tilemap

A tilemap rendering crate for bevy which is more ECS friendly.

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cargo

The Rust package manager

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wgpu-profiler

Simple profiler scopes for wgpu using timer queries

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boxcar

A concurrent, append-only vector.

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cosmic-text

Pure Rust multi-line text handling

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crossbeam

Tools for concurrent programming in Rust

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dlmalloc-rs

dlmalloc ported into Rust

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egui

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

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egui_winit_platform

Platform code to use egui with winit.

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fd-lock

Advisory cross-platform file locks using file descriptors

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gfx

A low-overhead Vulkan-like GPU API for Rust.

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hibitset

Hierarchical bit set container

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iced

A cross-platform GUI library for Rust, inspired by Elm

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maybe-dangling.rs

`ManuallyDrop<T>` and `MaybeDangling<T>` semantics in stable Rust as per https://github.com/rust-lang/rfcs/pull/3336

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once_cell

Rust library for single assignment cells and lazy statics without macros

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profiling

Provides a very thin abstraction over instrumented profiling crates like puffin, optick, tracy, and superluminal-perf.

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rapier

2D and 3D physics engines focused on performance.

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rapier.rs

Official website for the Rapier physics engine.

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rust_tracy_client

Tracy client libraries for Rust

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shred

Shared resource dispatcher

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specs

Specs - Parallel ECS

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sptr

sptr: The Strict Provenance Polyfill

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telescope.nvim

Find, Filter, Preview, Pick. All lua, all the time.

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vek

Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.

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vergen

Generate cargo instructions at compile time in build scripts for use with the env! or option_env! macros

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winit

Window handling library in pure Rust

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zellij

A terminal workspace with batteries included

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