Ilinite's repositories
Atlas-Engine
Cross platform toy render engine supporting physically based rendering and software ray tracing
awesome-cpp
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
brick-ray-gpu-pathtracer
physically based path tracer on gpu
DDGI
Implementation of "Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields"
dw-sample-framework
A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.
EzRT
Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL
helios
Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.
hybrid-rendering
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
Lumen-vulkan-bdpt-ddgi
A Vulkan Raytracing framework for various bidirectional path tracing techniques
LuxGI
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
LuxRenderer
Powerful Path Tracing Engine For Realistic Image Rendering
RealTimeGI-probe-vulkan-
Real-Time Global Illumination - University of Leeds MSc Project.
ReSTIR
CUDA ReSTIR Implementation [2022]
Terrain-Generator
Create almost every kind of terrain using mouse
vk_raytracing_tutorial_KHR
Ray tracing examples and tutorials using VK_KHR_ray_tracing
volumetric-fog
An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.
Voxel-Cone-Tracing
Real Time Global Illumination With Voxel Cone Tracing
Vulkan-sacha-willems
Examples and demos for the new Vulkan API
Water-Surface
Create Water Wave by moving mouse
Water-Surface-Simulation
Create Water Surface by moving mouse.