IdlessChaye

IdlessChaye

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Location:China

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VisDrone

pysot For VisDrone

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Swin-Transformer-Semantic-Segmentation-Without-mmsegmentation

Unofficial implementation of Swin-Transformer-Semantic-Segmentation, relatively independent code, easy to add to other models.

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HowToCook

程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).

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OmniPhotos

Source code for "OmniPhotos: Casual 360° VR Photography"

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VR-6dof

Code from the paper Motion parallax for 360° RGBD video

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reverse-interview-zh

技术面试最后反问面试官的话

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JTRP

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

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HybridRenderingEngine

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

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CXCEngine

A easy-to-use graphics engine based on OpenGL

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unity-gameplay-ability-system

A unified framework for implementing ability systems in Unity

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ThRend

Infrared rendering for LWIR thermography simulation

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renderer

A shader-based software renderer written from scratch in C89

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UnityNetWork

一套完整的unity的socket网络通信模块

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HexGridUtilitiesForGames

Hex-grid utilities for board and strategy games with path-finding, field-of-view, and more

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modern-cpp-tutorial

📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/

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QFramework

Godot/Unity3D System Design Architecture

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THREE.js-PathTracing-Renderer

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

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tinyrenderer

A brief computer graphics / rendering course

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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GRSD3D12Sample

Gamebaby Rock Sun's D3D12 C-Style Sample for beginner

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Automatic-DynamicBone

unity bone cloth spring system,base by jobs

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Nova

Programmer-friendly framework for visual novels (VN) / text-based adventure games (AVG) on Unity

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raytracing.github.io

Main Web Site (Online Books)

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RayTracingInOneWeekend

rewrite Ray Tracing in a Weekend

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imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

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GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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taskflow

A General-purpose Task-parallel Programming System using Modern C++

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recastnavigation

Industry-standard navigation-mesh toolset for games

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