BreedSpawnControl
You can use this plugin run command when player breed animals or small villager spawned.
Default Sample Config Paragraph:
BreedAnimals:
# Check in ANY worlds when WorldSpecialThemSelf is false
"*":
# Animals internal name.
CHICKEN:
# If cancel is true, this animal breed event will cancel.
Cancel: false
# If set to -1, will use vanilla experience give, otherwise set exp value to this.
Experience: 0
RunCustom:
# If is true, plugin will remove child entity after breed successfully.
RemoveChild: true
# Temp permission for bypass command use.
TempPermissions:
# You can add negative permission like 1#.
- 0#temp.permission.for.bypass.prefix.commands
- 0#essentials.chat.color
- 1#-essentials.helpop
- 3#!test.permission
- 3#groupmanager.manucheckp
Commands:
# Run command by player.
# command without number prefix will auto insert list with this order.
- I can't send message with &bcolor&r code.
- /say I can't use say command too.
# Run command by player after temp add permissions.
# bypass command is key, cannot same as the other!
# In 3#, permission with ! prefix will remove it before run command and add it after.
# If uncertainty what permission this command have, you can write bypass command only without write in TempPermissions node like 5#.
- 0#bypass:I can send message with &bcolor&f code.
- 1#bypass:/helpop I can't use helpop command when default got it perm!
- 3#bypass:/manucheckp <player> test.permission
- 5#bypass:/say I don't know what permission need this command, but i can got temp op.
# Run command by console.
# If you want to use same command and order# together, like 13# 14# 15# you need use quote the command string and add space at last.
- console:say use console run command
- 2#console:manuaddp <player> test.permission
- 4#console:manudelp <player> test.permission
- 10#15%console:say This command only have <chance> percents chance to run.
- 11#console:say And I can use <chance.int> or <chance.float2> or <chance.float4> random number in commands.
- 12#console:tellraw @a {"text":"","extra":[{"text":"Also can use <chance.each.int.5.7> <chance.each.int.8.15> <chance.each.float.5.7.2> <chance.each.float.8.15.4> in commands."}]}
- "13#33.33$console:say This three message will only show once."
- "14#33.33$console:say This three message will only show once. "
- "15#33.33$console:say This three message will only show once. "
COW:
Cancel: false
Experience: -1
RunCustom:
RemoveChild: false
TempPermissions: []
Commands:
# Also can specify command run order.
- 0#console:say first
- 2#console:say third
# Now Command Format:
# [order#][chance%][globalChance$][|bypass:|console:]<command>
# All acceptable variable:
# <world> Event triggered world name.
# <father.x> Father entity location axis x.
# <father.y> Father entity location axis y.
# <father.z> Father entity location axis z.
# <mother.x> Mother entity location axis x.
# <mother.y> Mother entity location axis y.
# <mother.z> Mother entity location axis z.
# <breeder.x> Breeder entity location axis x.
# <breeder.y> Breeder entity location axis y.
# <breeder.z> Breeder entity location axis z.
# <player> If breeder is player, get player's name.
# <random1;random2;random3> Random apply one of these strings.
# <chance> This command active chance.
# <chance.int> This command active chance (Integer value).
# <chance.float2> This command active chance (Float value with 2 digits after decimal places).
# <chance.float4> This command active chance (Float value with 4 digits after decimal places).
# <chance.each.int.MIN.MAX> Random a int value from MIN to MAX for this.
# <chance.each.float.MIN.MAX.DECIMAL_PLACE> Random a float value from MIN to MAX and limit DECIMAL_PLACE digits after decimal places.
# Notice: MIN, MAX and DECIMAL_PLACE must be a Integer number.
- 3#console:say <world> <father.x>,<father.y>,<father.z> <mother.x>,<mother.y>,<mother.z> <breeder.x>,<breeder.y>,<breeder.z> => <player> <randomString1;randomString2;randomString3>
# Sample use % and $ together:
- 50%40$console:say If first 50 percent is match, then judge second chance.
- 50%30$console:say If pre command not match that 50 percent chance, then this 30$ chance is 30% not 30/(100-40) chances.
- 100$console:say If you use % and $ together, recommand add one 100% and 100$ command at last.
# Always check in world name matches them self, must be lowercase!
world:
COW:
# All in world settings without in "*" world must set Use to true!
Use: true
Cancel: false
Experience: -1
RunCustom:
RemoveChild: false
TempPermissions: []
Commands:
# Also can specify command run order.
- 1#console:say second
Commands and Permissions:
/bsc - Show help (perm node bsc
)
/bsc reload - Reload the plugin (perm node bsc.reload
)
bsc.*
- Get all permissions in any world triggerd.
bsc.*.*
- Get all permissions in any world and any type animals triggerd.
Permission node format: bsc.<worldName>.<entityName>