叫我小陈就好了's repositories
textmeshpro-spriteatlas-support
Tool that converts SpriteAtlas to TextMeshPro Sprite asset
AIShader
ChatGPT-powered shader generator for Unity
BDFramework.Core
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
build_xlua_with_libs
为xLua集成几个常用库,方便使用
buildtool
A powerful automation tool for quickly and easily generating builds with Unity.
Excel2TextDiff
将xlsx之类的文件转成text然后再调用diff工具对比变化,非常适合替换TortoiseGit,TortoiseSvn之类的默认diff命令。 convert excel file(xls,xlsx,xlm etc) to text then launch diff tool(TortoiseDiff) to show differences.
CosmosFramework
CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term support for this project
fuxi
unity assetbundle 资源管理工具
GameDevMind
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。 | The most comprehensive technical map of game development. Help game developers save time on known problems and save more energy for more creative work.
hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
lua-learning
Lua 学习笔记
luban
你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, gdscript, protobuf schema, flatbuffers schema, custom template} code。 不仅仅是导表工具。支持unity , ue4, tolua, xlua, slua, ilruntime, puerts等热更新插件;强大的数据校验能力;完善的本地化机制。a powerful game config export tool and code generator that supports for i18n and l10n.
Record
记录一些有趣的文章
Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
TEngine
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
UniHacker
Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.
Unity-InterviewQuestion
Unity面试题总结,长期维护
Unity3DTraining
Unity的练习项目
UnityResourceSolution
青霜-UnityResourceSolution
UnitySpriteGPUInstancing
A Unity Sprite GPU Instancing Implementation Demo
UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
URP-12-GammaUIAndSplitResolution
线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作
weChatRobot-go
一个基于微信公众号和图灵机器人开发的自动回复机器人项目。
xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
YooAsset
unity3d resources management system