叫我小陈就好了's repositories

textmeshpro-spriteatlas-support

Tool that converts SpriteAtlas to TextMeshPro Sprite asset

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AIShader

ChatGPT-powered shader generator for Unity

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BDFramework.Core

Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。

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build_xlua_with_libs

为xLua集成几个常用库,方便使用

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buildtool

A powerful automation tool for quickly and easily generating builds with Unity.

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Excel2TextDiff

将xlsx之类的文件转成text然后再调用diff工具对比变化,非常适合替换TortoiseGit,TortoiseSvn之类的默认diff命令。 convert excel file(xls,xlsx,xlm etc) to text then launch diff tool(TortoiseDiff) to show differences.

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CosmosFramework

CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term support for this project

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fuxi

unity assetbundle 资源管理工具

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GameDevMind

最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。 | The most comprehensive technical map of game development. Help game developers save time on known problems and save more energy for more creative work.

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hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

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lua-learning

Lua 学习笔记

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luban

你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, gdscript, protobuf schema, flatbuffers schema, custom template} code。 不仅仅是导表工具。支持unity , ue4, tolua, xlua, slua, ilruntime, puerts等热更新插件;强大的数据校验能力;完善的本地化机制。a powerful game config export tool and code generator that supports for i18n and l10n.

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Record

记录一些有趣的文章

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Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

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TEngine

Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。

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UniHacker

Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.

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Unity-InterviewQuestion

Unity面试题总结,长期维护

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Unity3DTraining

Unity的练习项目

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UnityResourceSolution

青霜-UnityResourceSolution

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UnitySpriteGPUInstancing

A Unity Sprite GPU Instancing Implementation Demo

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UnityToolchainsTrick

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

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URP-12-GammaUIAndSplitResolution

线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作

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weChatRobot-go

一个基于微信公众号和图灵机器人开发的自动回复机器人项目。

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xLua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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YooAsset

unity3d resources management system

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