IINinja / SimpleKinematicCharacter

A very basic kinematic character implemented in godot

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Simple kinematic character for Godot

Screenshot

This sample project attempts to implement a very simple 3D character that moves horizontally based on keyboard or d-pad input.

It's designed to just collide with objects and use raycasts to stay on the ground.

License

Released under MIT license, see LICENCE

Textures were created with: https://wahooney.itch.io/texture-grid-generator BIG shoutout to wahooney

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A very basic kinematic character implemented in godot

License:MIT License


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Language:GDScript 100.0%