HyperLethalVector / ProjectEsky-UnityIntegration

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ProjectEsky-UnityIntegration

Welcome to Project Esky!

Project Esky aims to be the OpenSource, software companion to allow developing with the Deck X/North Star Display system out of the box! (Utilizing the Intel Realsense t265/1 or a ZED system)

For setup and more info please look here: https://docs.projectnorthstar.org/software/esky

Esky (With the exception of the V1 rendering integration) is licenced under MIT. While I don't really care where and how you use this software, with great power comes great responsibility. Using this software comes with one condition, that you please use the following bibtex citation:

@inbook{10.1145/3411763.3451804, author = {Rompapas, Damien and Rodda, Charlton and Brown, Bryan Christopher and Zerkin, Noah Benjamin and Cassinelli, Alvaro}, title = {Project Esky: An Open Source Software Framework for High Fidelity Extended Reality}, year = {2021}, isbn = {9781450380959}, publisher = {Association for Computing Machinery}, address = {New York, NY, USA}, url = {https://doi.org/10.1145/3411763.3451804}, articleno = {365}, numpages = {6} }

If you're looking to contribute, feel free to fork! Finally, I always welcome requests for help/collaborations, especially if you're building fun shit! Seek me out :D

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Language:C# 97.4%Language:ShaderLab 1.5%Language:GLSL 0.8%Language:HLSL 0.2%Language:Java 0.0%