luym's repositories
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
BSD-2-Clause000
json-tutorial
从零开始的 JSON 库教程
Language:C000
Computational-Geometry---THU
Solutions to the Programming Assignments of the course "Computational Geometry" in Tsinghua University
Language:AssemblyApache-2.0000
os_course_exercises
Exercises for OS course
Language:Shell000
ray_tracing
final project of Computer Graphics in THU
000
hello-world
hello-world
000
Language:C++000
d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
Language:C++000