Hraesvel / 0x03-unity-ui

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0x03. Unity - UI

Table Of Context

Tasks

0. Scoreboard

File: Assets/maze.unity

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1. What does "new high score" mean? Is that bad? Did I break it?

File: Assets/maze.unity

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2. HP

File: Assets/maze.unity

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3. Health inspection

File: Assets/maze.unity

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4. Win, lose, or draw

File: Assets/maze.unity

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5. Chicken dinner

File: Assets/maze.unity

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6. Game over, man, game over

File: Assets/maze.unity

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7. Wait a second...

File: Assets/maze.unity

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8. What's on the menu

File: Assets/menu.unity

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9. Let's play

File: [Assets/menu.unity, Assets/Scripts/MainMenu.cs](Assets/menu.unity, Assets/Scripts/MainMenu.cs)

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10. We're not retreating, we're advancing! Toward future victory!

File: [Assets/menu.unity, Assets/Scripts/MainMenu.cs](Assets/menu.unity, Assets/Scripts/MainMenu.cs)

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11. A narrow variety of options

File: [Assets/menu.unity, Assets/Scripts/MainMenu.cs](Assets/menu.unity, Assets/Scripts/MainMenu.cs)

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12. Accessibility

File: [Assets/menu.unity, Assets/Scripts/MainMenu.cs](Assets/menu.unity, Assets/Scripts/MainMenu.cs)

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