Dev Sony's repositories
Relative-XPATH-Generator
Javascript code that generates the human level relative xpaths
aniwatch-api
Node.js API for obtaining anime information from aniwatch.to (formerly zoro.to) written in TypeScript, made with Cheerio & Axios
ani-cli
A cli tool to browse and play anime
Autoscaler-using-Libvirt-API
The Autoscaler helps to handle requests, and spawns new VMs when the load needs to be split.
EncryptionAndSignatures
This project includes RSA, ElGamal and ECC Encryption and Digital Signatures. It follows NIST parameters for ECC as well.
SOL-Calculator
Just a simple calculator made for the second quest in the SOL questbook
SOL-Rouellette
Quest 2 from the SOL Questbook
Discriminant-Function
An implementation of a discriminant function over a normal distribution to help classify datasets.
Two-Simple-AI-Bots
The first bot is a simple vacuum reflex bot. The second bot is a minimax algorithm for the nim game with 2 piles.
NATChecker
Basic tool to check between normal and symmetric NAT
Spyro
Spyro is an attendnace bot for discord servers, which records the attendance at the time of calling the command. This works for servers of all sizes.
Python-AutoMail
A simple automail script that also edits certificates to add names.
JSColorClock
Just a random simple colour clock that takes the current time as a hex code.
AutoVax
A simple python selenium project to check if vaccine slots are available.
OTSU_Thresholding
A simple python implementation of OTSU thresholding.
LocalDNSServer
A Local DNS Server implementation in C
SMTP-Server-Client
A simple SMTP Server and Client implementation in C.
Simple-Chatroom
A simple server-client chatroom made in C for my Networks assignment.
Timetable
A simple time table maker that is personalised for NITC students
rofi-themes
Themes for Rofi
Pipes-and-Forks
This is my OS Assignment 2
Project-Scared
This is a game about a girl who is trying to run away from the house cuz of her nightmare-ish visions and flashbacks
Cellular-Automata-adventure
This is my adventure of implementing wolfram's cellular automaton in unity for future purposes such as simulating physics(hopefully). I will be using The Nature of Code by Daniel Shiffman for this adventure.
Boids-adventure
My adventure into integrating boids into unity without using Rigidbodies and context of Nature Of Code