Homuri_hkr's repositories
Atrc
My path tracer
Blackhole
A blackhole simulation using OpenGL / C++.
Book-list-of-computational-geometry-and-computer-graphics
Book list of computational geometry and computer graphics 计算几何和计算机图形学必读书单与经典书籍
BookContainer
旨在学习,共同进步。
coding-interview-university
A complete computer science study plan to become a software engineer.
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
DOOM-3-BFG
Doom 3 BFG Edition
E-Hentai-Downloader
Download E-Hentai archive as zip file
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
free-programming-books
:books: Freely available programming books
galge_app
Galge App的发布仓库。
GameLearningNotes
Personal notes
genshin-gacha-export
原神抽卡记录导出
GraphicAlgorithm
:octopus: :octopus:图形学论文实现
Grasscutter
A server software reimplementation for a certain anime game.
GrasscutterCommandGenerator
Command Generator and Gacha Banner Editor
InterviewGuide
「InterviewGuide」一个收录优质计算机校招、社招面试常见面试题的仓库🔥🔥,以前叫做《逆袭进大厂》。目前已收录 C/C++ 、操作系统、数据结构、计算机网络、MySQL、Redis等面试资料,未来打算继续收录Java、Python、Go等面试常见问题,坚持将此仓库维护下去。
kajiya
💡 Experimental real-time global illumination renderer 🦀
LeetCode-2
This repository contains the solutions and explanations to the algorithm problems on LeetCode. Only medium or above are included. All are written in C++/Python and implemented by myself. The problems attempted multiple times are labelled with hyperlinks.
OpenGraphic
Graphic Engine & Game Engine lists
Project-GAMES101
Project-GAMES101
ReSTIR-Vulkan
Vulkan implementation of ReSTIR
TrinityCore
TrinityCore Open Source MMO Framework (master = 9.0.5.38556, 3.3.5 = 3.3.5a.12340)
Unity-InterviewQuestion
Unity面试题总结,长期维护
VkGPUDrivenCNGuide
基于Vulkan的GPU Driven Rendering教程