Raphaël Duhen's repositories
itowns
A Three.js-based framework written in Javascript/WebGL for visualizing 3D geospatial data
glfw-rs
GLFW3 bindings and idiomatic wrapper for Rust.
rune
An embeddable dynamic programming language for Rust.
impl_macro
Small impl block attribute macro test
node-graph
A simple node graph system
DefinitelyTyped
The repository for high quality TypeScript type definitions.
three.js
JavaScript 3D Library.
field_iterator
Derivable trait that adds methods to iterate over struct fields.
cloud-measure
Point cloud measurements using iTowns
glow
Linear algebra primitives for Gleam
yuzu
Nintendo Switch emulator
glrs
Compile-time conversion of GLSL structs to glam Rust structs.
blog
Bad posts about personal projects
scarefire
Small fireplace scene POGLA project.
glm-rs
GLSL mathematics for Rust programming language.
fof-python
Small patch to the legacy Frets on Fire code.
rsmpi
MPI bindings for Rust
rustyline
Readline Implementation in Rust
aoc
Advent of Code
wf2d
Attempt at recreating Warframe's mod system in Bevy.
CyberGrindChallenges
ULTRAKILL mod adding new global weekly challenge leaderboards to the CyberGrind
eray
Live OpenGL rasterizer and CPU raytracer with a TUI shader editor
dotfiles
Personal configuration files
pest
The Elegant Parser
graph_test
Experimentation with directed shader node graphs.
learn-opengl
Learning OpenGL 4.5 in Rust
rust-workshop
Rust for the post-ING1 EPITA student
tfmt
Rust type prettyprinter