HitLumino's starred repositories
build-your-own-x
Master programming by recreating your favorite technologies from scratch.
fucking-algorithm
刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.
CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
Tvlist-awesome-m3u-m3u8
直播源相关资源汇总 📺 💯 IPTV、M3U —— 勤洗手、戴口罩,祝愿所有人百毒不侵
china-holiday-calender
**节假日、调休、补班日历,ICS格式,可供IPhone、Google Calendar、Outlook等客户端订阅,包含节假日API
PostProcessing
Post Processing Stack
glTF-Sample-Models
glTF Sample Models
NDK_OpenGLES_3_0
Android OpenGL ES 3.0 从入门到精通系统性学习教程
ostep-translations
Various translations of OSTEP can be found here. Help the cause and contribute!
CPP-Templates-2nd--
《C++ Templates 第二版》中文翻译,和原书排版一致,第一部分(1至11章)以及第18,19,20,21、22、23、24、25章已完成,其余内容逐步更新中。 个人爱好,发现错误请指正
CppCoreGuidelines-zh-CN
Translation of C++ Core Guidelines [https://github.com/isocpp/CppCoreGuidelines] into Simplified Chinese.
CPP-Concurrency-In-Action-2ed-2019
:book: 作为对《C++ Concurrency in Action - SECOND EDITION》的中文翻译。
kompute
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
separable-sss
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
dx12-game-programming
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
jnicookbook
JNI Cookbook Redux - learn JNI by example.
little-algorithm
LeetCode 题目参考代码与详细讲解,公众号《面向大象编程》文章整理
Spring-It-On
Code for the article Spring-It-On
V-PathTracer
An Awesome Visual Path Tracer. 可视化路径追踪渲染器
WasmCert-Coq
A mechanisation of Wasm in Coq