Windjammers is an arcade sports game, in which the main objective of it is to win your opponent in a head-to-head flying disk match. Windjammers is based on classic volleyball/handball matches but adds a frenetic point of view when playing it due to its special features such as the goals, score points, unique characters and special courts.
Click here to go to our Github web.
- Adrià Pons Mensa - CODE --> AdriaPm
- Arnau Jiménez Gallego - CODE --> Historn
- Jan Neto Llorens - MANAGEMENT --> JanNetoLlorens
- Joel Chaves Moreno - Q&A --> JoeyCM
- Rylan Graham - ART/DESIGN --> RylanJGraham
Even though each group member had a role, we all participated in the process of coding the game and its different stages. By doing this, we all work in different stages of the game and the work is not only easire but faster dividing the coding tasks between all of us.
Player 1: Move/Select: - W / LeftAxis: Up - S / LeftAxis: Down - A / LeftAxis: Left - D / LeftAxis: Right Confirm/Shots: - C / B button: Confirm Selection, Normal Shot - V / X button: Parabolic Shot
Dash: - C / B button (Hold) + Directional Input (WASD) / (LextAxis) (UP,DOWN,LEFT,RIGHT) : Dashing/Diving
Player 2: Move/Select: - Up Arrow / LeftAxis: Up - Down Arrow / LeftAxis: Down - Left Arrow / LeftAxis: Left - Right Arrow / LeftAxis: Right Confirm/Shots: - N / B button: Confirm Selection, Normal Shot - M / X button: Parabolic Shot
God Mode: - F1 Debug Collisions: - F2 Win: - F3 Loose: - F4
Click here to download our lastest game release.