Hinageshi's repositories
GAMES101-Premake
一键配置 GAMES101 作业框架及运行环境(含答案)
CDSDK_Example
AssetPipeline + OpenGL
PrecomputedAtmosphereTexture
Precompute atmosphere transmittance and store as a texture.
SlamEngine
Game engine for practising
UnityBackpackSystem
Unity backpack system and save system
Hinageshi01.github.io
My hexo blog: https://hinageshi01.github.io/
Language:HTML000
RayTracingCherno
Implementation of Cherno's Ray Tracing series
Language:C++MIT000
SimpleRenderer
My cpp real-time(?) rasterization renderer for learning Computer Graphics
Language:C++000
2DPlatformProject
A platformer game
Language:ShaderLab000
CatDogEngine
A cross-platform game engine/editor written in modern C++ (WIP)
GPL-2.0000
Language:C++000
RayTracingWeekend
Implementation of Ray Tracing in One Weekend series
Language:C++MIT000
SoulForging
A Minecraft mod
Language:JavaNOASSERTION000