Hideki A. Ikeda (HidekiAI)

HidekiAI

Geek Repo

Company:HAI-TechWares

Location:Texas, USA

Home Page:https://www.CodeMonkeyNinja.com/blog

Twitter:@hidekiai

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Hideki A. Ikeda's repositories

codePuzzlesAndPractices

My take on solutions and answers for geeksforgeeks.com

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rust-demo

highlights of what I think are great about rust

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ascii_torus_fsharp

F# version of spinning ASCII torus

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ascii_torust

ASCII 3D Torus in RUST

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asciiart-fs

F# training, 2nd self-interested project to learn F#; library to convert PNG (and other images) to ASCII art

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capnproto-test-rust

Testing usage of Cap'n Proto RPC - as compared to ProtoBuf3 gRPC, how easy it was/is by feel

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docker-gcloudvision-oauth2proxy-demo

Demo on how to setup gcloud vision OCR via oauth2-proxy all wrapped into docker images

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HidekiAI

Config files for my GitHub profile.

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IntroductionToFSharpAzureNotebook

Clone from notebooks.azure.com Introduction to FSharp

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iptablesConverter

golang based Linux iptables parser and converter to nftables and packetfilter (pf)

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mandelbrot-fs

F# training, first self-interested project to learn F#; porting of Rust mandelbrot (from book) to F#

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mandelbrot-go

Go-lang port of mandelbrot-cpp

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firefox_bookmark_to_sqlite3

Reads (via CLI) Firefox generated bookmarks (JSON created via export) and upserts into sqlite3 on Linux and Windows

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godot-rust-hello-world-421

hello world (combination of rust-godot rust-book and godot tutorial)

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godot421-rust-minimal-lib-setup

Sample project setup for Linux+Windows on Godot 4.2.1 with godot-rust with 2 libs (lib1 and lib2) deriving Node2D and each calling _ready()

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julius-rust

Rust proxy-wrapper for julius-speech/julius (https://github.com/julius-speech/julius) API

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kakasi

kakasi-2.3.6 source preserved from http://kakasi.namazu.org/stable/kakasi-2.3.6.tar.gz

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lenzu

desktop lens (almost like desktop magnifier) which detects images (initially started as OCR) to real-time analyze (via OpenCV) the small window where the mouse cursor hovers (for example, for OCR, it can then add furigana to all the kanji)

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lib_tower_defenses

RUST based tower-defense lib, main goal design is to be like combination of Starcraft and Mindustry

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libTowerDefense

view-less (of the C.M.V.) library for tower defense

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mandelbrot-cpp

A quick exercise to brush up on C++17 by porting rust-book's mandelbrot

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manga-furigana

OCR-based real-time dynamic furigana for manga plugin to Chromium/MSEdge

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on-my-way

A side-scroller (mobile friendly) that uses the bots leveled up from tdcraft in which you send off bots without knowing what's on its paths to destination, and as you'd discover what they are, you'd switch strategies in order of dropping long-range bots first to destroy a turret before dropping exploding-bots followed by gunner-bots, etc

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open-jtalk-rust

W.I.P. - Please do not even bother with this until this until I've got something...

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router-game

Classic 'pipe-mania' like game, where you'd lay down paths on a grid to get the units (bots, heroes, items) from start to destinations. The units are of different characteristics where some move faster, some explode, etc. It's mobile/touchscreen friendly game

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sdl2-fs

SDL2 via F# via SDL2-CS wrapper

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tdcraft-godot

Tower Defense + S***craft like game with client (control and view) in Godot and server in Rust.

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TensorFlow-Test-FS

do not bother cloning, this is just a test to learn few things

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test_godot_singleton

A test to see how well an external Singleton library blends with Rust (i.e. will it complain about sync, safe/unsafe mutables, etc)

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test_jupyter_ocr

to be deleted, a test on setting up pyenv to use jupyter as a service to have VSCode connect to it

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