凌乱's repositories

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behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

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BrickAndBall

A realtime-mobile-fighting game made with Unity and Skynet.

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EGamePlay

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

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fucking-algorithm

刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.

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GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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KCP-Socket

This is a KCP+UDPSocket Wrapper.You can use KCP like UdpSocket for Unity!

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Unity_Record

Unity学习笔记总结

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bilibili-backend-backup

Backup of bilibili backend

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LeetCodeAnimation

Demonstrate all the questions on LeetCode in the form of animation.(用动画的形式呈现解LeetCode题目的思路)

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LockstepFramework

Framework for lockstep RTS, TD, and MOBA games.

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startcraft-unity3d

A recreation of the classic RTS game Starcraft by Blizzard, on Unity3D

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TestGame

mmorpg(Unity5 + kbengine)

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TheLastBattle

MOBA手游【最后一战】unity3d C++ mirror

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TinaX

TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架

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Unity-Resource-Checker

Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)

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unity-zombie-defense-fps-multiplayer-example

Multiplayer version of unity-zombie-defense-fps-example

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Unity3D-CharacterCustomizationTutorial

This is the finished project of part 4 of the tutorial series for using blendshapes for character customization in Unity3D

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Unity3d-Finite-State-Machine

An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.

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UnityDemo_Splatoon

Unity5的一个Demo, 模拟主机上的喷射战士

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UnityRuntimeSpriteSheetsGenerator

Unity – generate SpriteSheets at runtime!

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