Sam Nyashev's starred repositories
godot-demo-projects
Demonstration and Template Projects
nelua-lang
Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
VPhysics-Jolt
Volt (VPhysics Jolt) is a replacement physics module for the Source Engine.
source-engine
Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
luajit-remake
An ongoing attempt to re-engineer LuaJIT from scratch
godot_game_tools
This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
Gonkees-Shaders
Gonkee's shaders - I'd prefer if you gave credit if you use these shaders. My channel: https://www.youtube.com/c/Gonkee
jazztronauts
Jazztronauts is a cooperative theft-em-up for Garry's Mod, also known as prop hunt 2.
Godot-Thief-Controller
A first-person character controller, inspired by the Thief games.
DOTA-2-MOD-Master
MOD DOTA 2 without Experience! Easy, Safe, and User Friendly!
dota2-minify
Dota2 Mod Patcher & Toolkit for everyone to use mods easily
optimaize_gmod
A collection of different optimizations for Garry's mod server and client
gmod_better_vphysics
Garry's Mod original physics engine with performance improvements. (WIP)
source-engine-collision-tools
Blender addon for generating and optimizing collision models for use in Source Engine
gmsv_luapack_internal
Internal binary module for the luapack project.
gmsv_netlimiter
Implementation of the net_chan_limit_msec convar that is available on CSGO and TF2 servers for Garry's Mod
glua-package-manager
Package Manager for Garry's Mod
luaThreading
Bring multithreading to Lua
vscode-lua-minify
Visual Studio Code extension to minify Lua source code
mikanim_action_roll_fix
Blender plugin to fix actions after roll changes to the bones.