Ethan Herndon (HerndonE)

HerndonE

Geek Repo

Company:Mighty Oak Medical

Location:Englewood, CO

Home Page:https://www.linkedin.com/in/ethan-herndon

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Ethan Herndon's repositories

SearchAndRescueUnity

A Search and Rescue prototype that uses Augmented Reality (AR) using the resources available in Unity; a game engine platform. This project sets out to address the difficulties that can arise when conducting search and rescue work i.e., limited human capabilities. The current prototype has the user interface (UI) setup in a way where the rescue worker can navigate and switch through different search methods using buttons. The rescue worker has the ability to track where the grounds searched were already visited using Shaders and a Shader-Graph System in Unity. The ability to communicate between multiple devices and all necessary networking components are currently in the process of being implemented.

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Battlezone-Missions

This repo will showcase new Battlezone missions while utilizing Lua and providing content to the Battlezone community.

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CSUMBRacingGame

For our first project for CST 426 at CSUMB, we are tasked to create a serious game. To differentiate from regular transfer orientation session, we made a game that allows new students to familiarize themselves on otter territory! This would be especially helpful during this global pandemic.

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Gort-Bot

My little Discord bot is a multi-purpose bot focusing on enhancing the discord experience for all users.

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RTS-Game-Using-Unity

Our second project for our CST 426 class at CSUMB. We are tasked to create and present a design document for a game we would like to create.

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Unity-Augmented-Reality-with-Raycast

A Unity Augmented Reality Demo that identifies inanimate objects using raycasting!

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Android-US-BRL-Converter

A simple android app that converts currency between the US and Brazil.

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Battlezone-Color-Selector

Players in Battlezone Combat Commander now have the opportunity to select colors of their choosing before a multiplayer game.

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Nexopixel-1x4-Custom-Macro-Pad

Using the Adafruit NeoKey 1x4 QT I2C Breakout, I customized the keycodes for media capture, and game play.

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Roster-Board-for-Slack

A Python program designed to notify users when it's their turn for a specific activity on Slack.

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Server-Page-Update-Digital-Paintball-2

Updated HTML for Digital Paintball 2 server page.

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BZCC-Color-Editor

Program to edit team colors for Battlezone Combat Commander

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CS-17.11

Object-oriented programming principles, Java language constructs, the JDK (Java Developer's Kit), class libraries, multi-threading, networking, GUI (Graphical User Interface) development, applets and applications.

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CST-311-Intro-to-Computer-Networks

Survey of Telecomm and Data Comm Technology Fundamentals, Local Area Network, Wide Area Network, Internet and internetworking protocols including TCP/IP, network security and performance, emerging industry trends such as voice over the network and high speed networking. Includes hands-on networking labs that incorporate Cisco CCNA lab components.

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CST-326-Final-using-Unity

Build a tower with blocks that fall from the sky and make the tallest tower you can without it leaning over.

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CST-326-Game-Development-Unity-Engine

Continued learning to develop games using the Unity game engine along with a tool-set of object-oriented programming techniques, design patterns and software engineering paradigms.

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CST-334-Operating-Systems

A course where l learned about the use and design of modern operating systems, focusing on Linux.

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CST-336-Final-via-Spin-Scooters

A sample website for Spin Scooters where users are able to create an account, login, edit their account, search locations using 3 different fields, and book a fake trip.

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CST-336-Internet-Programming

A course where I learned to dynamically create web application development, focusing on the integration of server-side programming, database connectivity, and client-side scripting. Coverage includes the Internet architecture, responsive design, RESTful web services, and Web APIs.

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CST-370-Algorithms

In this course, I learned important data structures in computer science and acquire fundamental algorithm design techniques to get the efficient solutions to several computing problems from various disciplines. Topics include the analysis of algorithm efficiency, hash, heap, graph, tree, sorting and searching, brute force, divide-and-conquer, decrease-and-conquer, transform-and-conquer, dynamic programming, and greedy programming.

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CST-426-Advanced-Game-Development

This course I learned how to develop procedural content generation techniques for various platforms, and advanced game input techniques. I also learned how to apply gamification technique to serious games development. Additionally, this course discusses ethical considerations in game development, develops interpersonal and oral communication skills, and game design document writing.

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github-readme-stats

:zap: Dynamically generated stats for your github readmes

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Gonzales-App

The City of Gonzales partnered up with the Computer Science Department at California State Monterey Bay to make a mobile application for its community to help eliminate the Digital Divide. This application aims to achieve community feedback while having access to important information and announcements from the Gonzales city government through their mobile devices.

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HerndonE

Welcome!

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SSMTP-Messenger

A simple way for users to use a send-only sendmail emulator.

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Unity-Augmented-Reality-Demo

My first Unity Augmented Reality Demo to showcase AR foundation.

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Vanilla-Minecraft-Discord-Bot

A Discord bot communicates with people and players between Discord and Minecraft.

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