Havoc9792's repositories

osu-framework

A game framework written with osu! in mind.

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osu

rhythm is just a *click* away!

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books-1

Books about Nodejs, Angular2, Agile, Clean Code, Docker, Golang, Microservices, REST, TDD, BDD, and Startups.

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system-design-primer

Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.

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fplscrapR

This package enables those interested in Fantasy Premier League to perform detailed data analysis of the game, using the FPL's JSON API. The fplscrapR functions help R users collect and parse data from the Official Fantasy Premier League website.

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CtCI-6th-Edition

Cracking the Coding Interview 6th Ed. Solutions

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Fantasy-Premier-League

Creates a .csv file of all players in the English Player League with their respective team and total fantasy points

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popvote4-spec

Specification of POPVote 4

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Thrive

The main repository for the development of the evolution game Thrive.

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OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

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0ad

Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)

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Barotrauma

A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.

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google-foobar-challenge

Google Foobar Challenge

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react-redux-links

Curated tutorial and resource links I've collected on React, Redux, ES6, and more

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grokking-system-design

Thanks to lirenTu@scale

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LintCode

Java Solutions to problems on LintCode/LeetCode

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lihkg-web

A web client for LIHKG forum

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AIChessGame

A command line AI chess game written in Java. This program has not implemented with any database of opening book and ending book.The evaluation function has taken few things into consideration : the positions of pieces,king safety,double Pawn and center control by knights and bishops.For the search engine that the AI uses,basically it is alpha-beta pruning on game tree.It checks 6 steps ahead in 3sec with avg branching factor at around 20.Moves that lead to a capture are preferable,sorted in Most Valuable Victim - Least Valuable Aggressor (MVV-LVA) principal.This program can be greatly improved by the use of books

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Lux

A drum simulation game as a project from my mobile app course in HKUCS

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CodeTogether

Our project is one of the eight best FYP in HKU in 2015.We have won the third runner-up in the FYP competition. We have developed a cloud-based eLearning social platform for distanced collaborative programming using JavaScript,PHP,Linux Shell Script and Java.For student side,It supports real-time concurrent OOP Java coding like google doc and supports text chat,drawing and voice messages for collaboration.Online compilation and execution on source code and running against test cases are supported.Like Codility. For teacher sides,it supports automatic group matching on student,cloud-sourcing database on assignment questions,automized grading,statistic and generating sample result from sample code for test case inputs. We make use of data-mining tool Weka to provide Test Case Classification using Naïve Bayes Classifier to classify test case type and predict the presence of new dimension test case.We also provide Test Case Ranking on difficulties of test cases on assignment by data-mining performance of previous group of student on that assignment. Practicing project management skill by using Github for version control and Trello for scheduling tasks and enhancing collaboration among teammates.

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