HardlightVR

HardlightVR

Geek Repo

An open-source haptic feedback suit

Home Page:http://hardlightvr.com

Github PK Tool:Github PK Tool

HardlightVR's repositories

HL-hardware

Plastic part files, textile patterns, cable assembly, non-electronics BOM, and assembly instructions for the Hardlight suit.

License:MITStargazers:19Issues:4Issues:0

HL-firmware

Source for Hardlight control firmware

Language:CLicense:NOASSERTIONStargazers:14Issues:5Issues:2

HL-Chimera-SDK

Distribution for the Hardlight Software Development Kit, windows service, and libraries. A download and install of this repository is all that is required to run a Hardlight suit given a compatible game.

Language:C++License:MITStargazers:8Issues:47Issues:3

HL-engine

Source for the runtime that allows game engine plugins to communicate with the Hardlight suit. Contains an incomplete API allowing it to connect to any haptic peripheral, such as OpenVR devices or other suits/controllers. Can be plugged in as a DLL to the Hardlight windows service.

Language:C++License:MITStargazers:8Issues:0Issues:0

HL-electronics

PCBA designs and electronics BOM for Hardlight suit

Language:CLicense:MITStargazers:7Issues:7Issues:1

HL-hapticexplorer

Source for a standalone application that allows testing of different effects on the Hardlight suit, including pre-programmed events such as waves and traversals. Also includes a browser for custom-made JSON haptic effects in a hierarchy system.

Language:C#License:MITStargazers:6Issues:0Issues:0

HL-Unity-pluginSDK

Source for the Unity plugin, and associated SDK for Unity. Uses the C# wrapper plugin

Language:C#License:MITStargazers:2Issues:0Issues:0

HL-diagnostics

Source for a standalone application that allows for full featured debugging of the Hardlight suit and any other peripheral supported in the Engine. Provides live tracking, haptics, data and error visualization, as well as a terminal for directly sending serial instructions to the peripheral.

Language:C++License:MITStargazers:1Issues:0Issues:0

HL-haptictools

Code used to quickly manipulate and parse complex haptic assets.

Language:C++License:MITStargazers:1Issues:0Issues:0

HL-tracking

Source for an incomplete framework for motion tracking, using IMUs embedded in the Hardlight suit forearms

Language:C#License:MITStargazers:1Issues:0Issues:0

HL-UE4-plugin

Source for the Unreal Engine 4 plugin. Uses the C plugin.

Language:C++License:MITStargazers:1Issues:0Issues:0

HL-unity-playground

A Unity project demonstrating different uses of the Hardlight suit

Language:C#License:MITStargazers:1Issues:0Issues:0

HL-cplugin

Source for the public C API for creating haptic effects on the Hardlight suit. Connects to the Engine

Language:C++License:MITStargazers:0Issues:0Issues:0

HL-runtime-backup

We don't totally remember what this is but we think it's a backup of important setup files for our old installer generator.

Language:AutoItLicense:MITStargazers:0Issues:0Issues:0

HL-service

Source for the Windows C# service and related installer. Connects to the Hardlight suit over a virtual serial connection.

Language:C#License:MITStargazers:0Issues:0Issues:0

HL-tracking-old

An older experimental framework for HL tracking.

Language:C#License:NOASSERTIONStargazers:0Issues:0Issues:0

HL-Unity-csharpplugin

Source for a C# wrapper over the C API, required for Unity. Uses the C plugin.

Language:C#License:MITStargazers:0Issues:0Issues:0