Jiafeng Liu's repositories
ipc-toolkit
A set of reusable functions to integrate IPC into an existing simulation.
JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
bvh
A modern C++ BVH construction and traversal library
dpm-solver
Official code for "DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps" (Neurips 2022 Oral)
entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Essentials-of-Compilation
A book about compiling Racket and Python to x86-64 assembly
Gaia
Gaia Physics Engine
gem5
This is an read-only mirror of the gem5 simulator. The upstream repository is stored in https://gem5.googlesource.com, code reviews should be submitted to https://gem5-review.googlesource.com/. The mirrors are synchronized every 15 minutes.
gpt4free
decentralising the Ai Industry, just some language model api's...
GPU_IPC
This is the first fully GPU Optimized IPC framework
igl
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).
julia
The Julia Programming Language
knowledge-garden
我的第二大脑 second brain,我的数字花园 digital garden,用obsidian双链笔记软件写作而成
LLGL
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
meshtaichi
MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)
Minimalist-TaichiAOT
A minimal Taichi AOT project.
multi-gpu-programming-models
Examples demonstrating available options to program multiple GPUs in a single node or a cluster
neotest-gtest
Google Test adapter for nvim-neotest
o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
openvdb
OpenVDB - Sparse volume data structure and tools
PhysX
NVIDIA PhysX SDK
SimpleBVH
A simple BVH data structure.
SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
Sub-Store
Advanced Subscription Manager for QX, Loon, Surge, Stash and ShadowRocket!
SUPERSONIC
SuperSonic, a new open-source framework to allow compiler developers to integrate RL into compilers easily, regardless of their RL expertise.
ThreadPool
A simple C++11 Thread Pool implementation
tvm
Open deep learning compiler stack for cpu, gpu and specialized accelerators