Jiafeng Liu (Hanke98)

Hanke98

Geek Repo

Company:Zhejiang University

Location:Hangzhou

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Jiafeng Liu's repositories

ipc-toolkit

A set of reusable functions to integrate IPC into an existing simulation.

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JoltPhysics

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

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taichi

Productive & portable programming language for high-performance, sparse & differentiable computing

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bvh

A modern C++ BVH construction and traversal library

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dpm-solver

Official code for "DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps" (Neurips 2022 Oral)

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entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

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Essentials-of-Compilation

A book about compiling Racket and Python to x86-64 assembly

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Gaia

Gaia Physics Engine

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gem5

This is an read-only mirror of the gem5 simulator. The upstream repository is stored in https://gem5.googlesource.com, code reviews should be submitted to https://gem5-review.googlesource.com/. The mirrors are synchronized every 15 minutes.

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gpt4free

decentralising the Ai Industry, just some language model api's...

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GPU_IPC

This is the first fully GPU Optimized IPC framework

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igl

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).

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julia

The Julia Programming Language

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knowledge-garden

我的第二大脑 second brain,我的数字花园 digital garden,用obsidian双链笔记软件写作而成

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LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

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meshtaichi

MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)

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Minimalist-TaichiAOT

A minimal Taichi AOT project.

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multi-gpu-programming-models

Examples demonstrating available options to program multiple GPUs in a single node or a cluster

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neotest-gtest

Google Test adapter for nvim-neotest

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o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

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openvdb

OpenVDB - Sparse volume data structure and tools

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PhysX

NVIDIA PhysX SDK

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SimpleBVH

A simple BVH data structure.

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SPlisHSPlasH

SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

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Sub-Store

Advanced Subscription Manager for QX, Loon, Surge, Stash and ShadowRocket!

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SUPERSONIC

SuperSonic, a new open-source framework to allow compiler developers to integrate RL into compilers easily, regardless of their RL expertise.

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ThreadPool

A simple C++11 Thread Pool implementation

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tvm

Open deep learning compiler stack for cpu, gpu and specialized accelerators

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