Yuhang Chen (Hanggansta)

Hanggansta

Geek Repo

Location:China

Twitter:@1070

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Yuhang Chen's repositories

compressonator

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

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Doprax

The tool can install v2ray on the Doprax, including VMess and VLess protocols, it will automatically switch IP, you need to fork this projects, read readme.md and run it. Create By ifeng.

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DQ

A rendering framework.

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EzRT

Easy Raytracing Tutorial from theory to implement, with OpenGL

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Falcor

Real-Time Rendering Framework

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flower-engine

vulkan render engine.

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glTF_Animation

3D animation viewer for glTF format files using tiny glTF library

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glTFSample

A simple demo to show off the capabilities of the Cauldron framework

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GraphicAlgorithm

:octopus: :octopus:图形学论文实现

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imgui-filebrowser

File browser implementation for dear-imgui. C++17 is required.

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infinigen

Infinite Photorealistic Worlds using Procedural Generation

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json

JSON for Modern C++

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MageEngine

OpenGL 4.6 DSA Renderer PBR IBL GLTF

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MiniEngine

My render engine playground.

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MoravaEngine

2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.

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nori

Nori: an educational ray tracer

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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Piccolo

Piccolo – mini game engine for games104

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Radiance

this is my playground for compute graphics learning

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raytracing.github.io

Main Repo / Main Web Site

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RenderHelp

:zap: 可编程渲染管线实现,帮助初学者学习渲染

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RTX-Mesh-Shaders

Different mesh shading techniques using the NVIDIA RTX (Turing) technology.

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smallpt

☀️ The Rosetta smallpt (small path tracing) project

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StratusGFX

Realtime 3D rendering engine

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tiffloader

Portable single file ANSI C TIFF file loader

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tonemapper

A tool for exploring and applying various tonemapping operators.

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TransPose

A real-time motion capture system that estimates poses and global translations using only 6 inertial measurement units

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Vulkan-glTF-PBR

Physical based rendering with Vulkan using glTF 2.0 models

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VulkanSceneGraph

Vulkan & C++17 based Scene Graph Project

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