Hamza Mian's repositories
Unity-Water-Simulation
A project for water simulation in Unity.
Network-based-Game
A game that uses a UDP connection from the server to the client.
Luna-Game-Engine
C++ OpenGL Game Engine
.DOT
A game about DOTs?
Angel-Bot
Discord chat (joke) bot with interesting features...
ChatApplication
Networking Project 1
cpp_copy
A very simple and fast memory copy method.
lodepng
PNG encoder and decoder in C and C++.
Unity-Parallel-Component-Framework
Unity framework to allow parallel processing of independent system components.
Worley-Noise-Texture3D-Generator
An executable that generates a 3-Dimensional Texture consisting of 3D Worley Noise at different frequencies.
moon-C-API
A library which adds functions and types to make C++ coding easier.
NodeHash
Project for testing the efficiency and speed of data structures in Nodejs.
PerlinNoiseMeshRenderer
Project in the Processing 3 (Java based) environment. Uses Perlin-Noise to render a mesh.
pyDictionary
Python Dictionary Project
stb
stb single-file public domain libraries for C/C++
UnityRandomScripts
A collection of random (useful) scripts that can be implemented into any game easily.