This forked project has been archived in favor of the newer and much simpler generator based on lv_micropython.
The LVGL is written mainly for microcontrollers and embedded systems however you can run the library on your PC as well without any embedded hardware. The code written on PC can be simply copied when your are using an embedded system.
Using a PC simulator instead of an embedded hardware has several advantages:
- Costs $0 because you don't have to buy or design PCB
- Fast because you don't have to design and manufacture PCB
- Collaborative because any number of developers can work in the same environment
- Developer friendly because much easier and faster to debug on PC
This project is configured for VSCode and only tested on Linux, although this may work on OSx or WSL. It requires a working version of GCC, GDB and make in your path.
To allow debugging inside VSCode you will also require a GDB extension or other suitable debugger. All the requirements have been pre-configured in the .workspace file (simply open the project by doubleclick on this file).
The project can use SDL or X11 as LVGL display driver for lowlevel graphics/mouse/keyboard support. This can be defined in the Makefile. Please make sure the selected library is installed in the system (check Install graphics driver).
Clone the PC project and the related sub modules:
git clone --recursive https://github.com/lvgl/lv_port_pc_vscode
The project can use SDL or X11 as LVGL display driver. This can be selected in the Makefile. Please make sure the used library is installed in the system:
You can download SDL from https://www.libsdl.org/
On on Linux you can install it via terminal:
sudo apt-get update && sudo apt-get install -y build-essential libsdl2-dev
On on Linux you can install it via terminal:
sudo apt-get update && sudo apt-get install -y libx11-dev
There are also FreeType and FFmpeg support. You can install FreeType support with:
# FreeType support
wget https://kumisystems.dl.sourceforge.net/project/freetype/freetype2/2.13.2/freetype-2.13.2.tar.xz
tar -xf freetype-2.13.2.tar.xz
cd freetype-2.13.2
make
make install
The FFmpeg support can be installed with:
# FFmpeg support
git clone https://git.ffmpeg.org/ffmpeg.git ffmpeg
cd ffmpeg
git checkout release/6.0
./configure --disable-all --disable-autodetect --disable-podpages --disable-asm --enable-avcodec --enable-avformat --enable-decoders --enable-encoders --enable-demuxers --enable-parsers --enable-protocol='file' --enable-swscale --enable-zlib
make
sudo make install
And then remove all the comments in the Makefile
on INC
and LDLIBS
lines.
They should be for SDL:
INC := -I./ui/simulator/inc/ -I./ -I./lvgl/ -I/usr/include/freetype2 -L/usr/local/lib
LDLIBS := -lSDL2 -lm -lfreetype -lavformat -lavcodec -lavutil -lswscale -lm -lz -lpthread
They should be for X11:
INC := -I./ui/simulator/inc/ -I./ -I./lvgl/ -I/usr/include/freetype2 -L/usr/local/lib
LDLIBS := -lX11 -lm -lfreetype -lavformat -lavcodec -lavutil -lswscale -lm -lz -lpthread
To allow custom UI code an lv_conf.h
file placed at ui/simulator/inc
will automatically override this projects lv_conf.h file. By default code under ui
is ignored so you can reuse this repository for multiple projects. You will need to place a call from main.c
to your UI's entry function.
To build and debug, press F5. You should now have your UI displayed in a new window and can access all the debug features of VSCode through GDB.
To allow temporary modification between simulator and device code, a SIMULATOR=1 define is added globally.
This project is licensed under the MIT License - see the LICENSE file for details.