HITO's repositories
LoadLibraryFromMemory
Usefull for loading 32bit or 64bit dll from memory.
Unity-GPU-marching-cube-terrain
Unity GPU marching cube terrain
vin-engine
VIN Game Engine
DoujinGameTranslator
Application to translate game file from various game engine with machine translation.
Voxel-Game-Engine
I'm trying to make a voxel game engine lib for simulating some things rendered with marching cube.
Cloud-Point-Rendering
Just want to try to render thing with point everywhere with compute shader
LWFC
I want to make a light "library" i guess for using wave function collapse algorithm easily and mess around with in the future.
PennyDeepReverb
Penny Digital Signal Processing JUCE module
ReadyJap
Train your japanese reading skills.
ShaderCrossCompiler
Tool to cross compile GLSL
CSapphire
Compiler for learning purpose (wip)
CUDAFSCA
Cellular automata fluid simulation with CUDA (training purpose, it's not good)
gin-godot
Godot Module (GDExtension) For The Gin Library
github-readme-stats
:zap: Dynamically generated stats for your github readmes
HowToBasil
Automated hydroponic farm project.
HSTL
Standard Template Library Implementation
JsonLit
Light cpp library (header only) for reading json
kiwi-dev
Scripts share for learning purpose !
MiniDis
Mini disassembler for learning purpose
minimarkov
Extremely simple libreary (header file only) for playing with markov chain. Was made to learn some c++ things.
NixOsConfig
My NixOS configuration
PennyDbg
A little debugger called PennyDbg. Main goal is to learn how debugger work by creating a basic one, and because it's fun.
PennyDetouring
Extremely simple detouring library (header only) cz i often need completly random & simple hook like this. (32b and 64b)
ScanAutoTranslator
Ahah japanese goes brrr (little project for translating japanese manga scan into english, with auto editing of the scan image)
vin-base
Base library of vin-engine. Not much going on here.