Guillem SC's repositories
GTweensGodot
C# tweening library for Godot 4.x
ImplementationSelector
Open-source unity editor extension that allows you to automatically select inherited implementations of a base class directly on the editor.
BeEngine-2D
BeEngine it's a 2D Game Engine developed as a Bachelor's Thesis with C++ and OpenGL
GDebugPanelGodot
Runtime debug panel for Godot 4.x with C#
Playground
Small mobile game about a car on fun circuits.
GTestsGodot
C# NUnit Runner For Godot 4
Research-Data-driven-ui-and-animations
Research assignment for Project II, talking about: Data driven UI and Animations.
TextRenderer
It uses stb_truetype to render fonts on demand to a texture atlas and prepares text to be rendered.
GlobalGameJam_2018
Game made for the Global Game Jam 2018 named Kiko Kinoko.
GisAnaWin
Private software being developed with C# for the TacTic Enterprise.
github-readme-stats
:zap: Dynamically generated stats for your github readmes
GlobalGameJam_2019
Tremenda descripsion
Guillemsc.github.io
Github web pages repo.