deku_hero's repositories
DiligentCore
Core functionality of Diligent Engine
FlaxEngine
Flax Engine – multi-platform 3D game engine
GPULightmass
Luoshuang's GPULightmass for UE4
VulkanDemos
Vulkan Samples Tutorials
ALightGPU
GPU-Accelerated Ray-Tracing Renderer Using CUDA
Auto-Lightmap-Adjuster
UE4 & Unity plugin to Automatically adjust lightmap scale for meshes in your scene
autodoc
Experimental toolkit for auto-generating codebase documentation using LLMs
brainfuck-jit-interpreter
A handwritten Brainfuck JIT interpreter, mainly used for demonstration.
CWBVH
An implementation of NVIDIA's paper "Efficient Incoherent Ray Traversal on GPUs Through Compressed Wide BVHs"
filesystem
A tiny self-contained path manipulation library for C++
GravityEngine
my dx12 playground
ImGuiBuilder
o/ ImGui Builder is a graphical framework for assembling imgui codes in your interface easily
In-Home-Switching
Allows you to stream your PC display to your Nintendo Switch!
LeetCodeAnimation
Demonstrate all the questions on LeetCode in the form of animation.(用动画的形式呈现解LeetCode题目的思路)
memalloc
A simple memory allocator - Memory allocation 101
microprofile
microprofile is an embeddable profiler
Motion-Matching
Source code for the article "Code vs Data Driven Displacement"
PBCharacterMovement
HL2-style, classic FPS movement for Unreal Engine 4 implemented in C++
ray-tracing-gems
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
tensorflow-ue4
TensorFlow plugin for Unreal Engine 4
ubisoft-laforge-animation-dataset
Ubisoft La Forge - Animation Dataset
UnrealPakViewer
查看 UE4 Pak 文件的图形化工具,类似 UnrealPak.exe
vc-ue-extensions
Components for integration between Visual Studio and Unreal Engine.