Grymskvll / pywowlib

Python library featuring reading and writing of various World of Warcraft files

Home Page:http://model-changing.net

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pywowlib

Build Status

pywowlib is a Python 3.5+ libary featuring the functionality of reading and writing various World of Warcraft related file formats. The goal of the library is to initially target 3 WoW versions: 3.3.5a, 7.3.5, retail. In the future, we may target other core expansion versions: 1.12, 2.4.3, 4.3.4, 5.4.8, 6.2.4

Supported formats

Format Description 3.3.5a 7.3.5 retail Comment
M2 Model % % Legion+ is supported for most structs, but the overall Legion+ workflow is not setup yet
Skin M2 LOD file ✔ ? ✔ ?
Anim M2 Animation % % Since in Legion+ the file is no longer just raw bytes, that needs to be handled.
Skel M2 Skeleton / Animation - ✔ ? ✔ ? Legion+ is supported for most structs, but the overall Legion+ workflow is not setup yet
Phys M2 Physics - TBI TBI
Bone M2 Bones - TBI TBI
WMO World Map Object ✔ ? ✔ ? Legion+ is missing a few new chunks, otherwise it is supported.
ADT Terrain Tile TBI TBI TBI By this category, _tex.adt and other additional ADT-related files are implied as well.
WDT World Terrain Layout TBI TBI TBI
WDL Lowres Terrain TBI TBI TBI
MPQ Storage - - Writing can be implemented by extending StormLib Python wrapper that we are using.
CASC Storage (multiple formats) - Read-only. CASCHost integration is planned.
BLP Images Read only
DBC / DB2 DBFilesClient % %

Contribution

Feel free to contribute to the library development by either making a pull request or contacting Skarn directly to gain write access.

Use

The library comes under MIT license, so feel free to utilize it anywhere you want under MIT license terms.

Legal note

World of Warcraft is a registered trademark of Blizzard Entertainment and/or other respective owners. This software is not created by Blizzard Entertainment, and is for purely educational and research purposes. This software is not intended for the use and production of cheating (hacking) software or modificaitons that can disrupt World of Warcraft's gameplay. It is your sole responsibility to follow copyright law, game's ToS and EULA. The creators hold no responsibility for the consequences of use of this software.

About

Python library featuring reading and writing of various World of Warcraft files

http://model-changing.net

License:MIT License


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