Daniel Grinshpon (Grinshpon)

Grinshpon

Geek Repo

Location:Roswell, Georgia

Home Page:grinshpon.github.io

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Daniel Grinshpon's repositories

Foray

A concatenative language written in Zig

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glhf

Game framework built on top of ggez using Gamelisp for scripting

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Volk3D

2.5D FPS in Love2D

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pine

Functional 2D Game Framework in Haskell

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Terminal-Godot

Trying to design a retro-style computer that runs in-game

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Maroon

Lisp to Lua

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red

vim-like editor written in rust (WIP)

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fiz

fiz: toy functional language

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tlove

Messing with a setup to write Love2d games with Teal

Mask-Off

Spooktober jam project

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coldfront

HPC Resource Allocation System

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dark-ring

LOWREZJAM 2020

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defold_scaling_issue

quick reproduction of scaling issue

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Feldunor

Project Igloo

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gameoff

Game Off Jam submission

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godot-docs

Godot Engine official documentation

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grin

GRIN is a compiler back-end for lazy and strict functional languages with whole program optimization support.

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gunslinger

C99, header-only framework for games and multimedia applications

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hsrl

Roguelike in Haskell

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Nearest-Neighbor-Search

Nearest Neighbor Search using kd-trees

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Nim

Nim is a compiled, garbage-collected systems programming language with a design that focuses on efficiency, expressiveness, and elegance (in that order of priority).

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revery

:zap: Native, high-performance, cross-platform desktop apps - built with Reason!

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sdl2

Haskell bindings to the SDL2 library

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TinyBigMech

Working on mech game with procedural animation in Unity

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