Perdido Modpack
Prerequisites
- Minecraft
- MultiMC Launcher
- Java 17. Use THIS LINK to install a version for Windows x64, or just go to https://adoptium.net/.
Installing
Download the MultiMC Instance for the modpack. You can find it under Releases.
Import to MultiMC
Open MutliMC and drag and drop the instance onto the blindingly white workspace:
It will open an import window. Click OK to create the instance.
It has now appeared:
Check Java Version
Right click the modpack and choose Edit Instance
:
Go to Settings
:
Take a look at the Java installation
:
This path should point to Java17 (which you either had or downloaded earlier). If it points to Java8 or something else, you’ll need to tick the box and override it manually.
Launching
Now click Launch:
You will get a log like this. The launcher will download all the mods using the linked modpack metadata and then launch the game.
You may get some errors or warnings but the game should launch at this point.
Modifying
Install Packwiz
Install packwiz, the tool Perdido uses to manage its mods. The best way I’ve found to install it is to download the compiled binary from the project’s repository.
First, log into GitHub (otherwise the link won’t work), and then go here:
Or one of the other builds and download the artifact for the right OS. This is a standalone executable.
Put this executable somewhere in your PATH and after restarting things, you can do:
packwiz
And it should spit out:
A command line tool for creating Minecraft modpacks
...
Clone repository
Go somewhere in the terminal and do:
git clone https://github.com/GregRos/minecraft-perdido-modpack.git
Or something.
Go to the modpack folder, via cd path/to/minecraft-perdido-modpack
.
Now you can use packwiz to modify the mods. For example, find the slug of a mod on curseforge:
And then run:
packwiz curseforge add complementary-shaders
Or remove via:
packwiz remove complementary-shaders